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Course summary

**Please note that the information provided relates to the current academic year and is subject to change without notice by Sheffield Hallam University. Please check the Sheffield Hallam University website for the latest information.** Course summary

  • Learn the practical skills you’ll need to develop computer games.
  • Understand the latest developments in the industry.
  • Learn how to apply the latest game development concepts and technologies.
  • Study and develop games using a variety of different game platforms.
You’ll be equipped with the skills required by the industry to make computer games. These could be based on consoles, mobile or traditional PC computers. You’ll work on the latest game development platforms, use the latest software and work with likeminded people to achieve your career goals. How you learn All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive. The course is carefully structured to help you develop your skills and experience. You’ll cover computer programming, mathematics for graphics and the game development process. You’ll then apply your learning to solve problems that are typical of those faced by game developers. Here you’ll learn about the technologies that are used to develop 3D games, as well as developing your own substantial game products, either individually or as part of a small team. You learn through:
  • group work
  • lectures and seminars
  • technical workshops in computer labs
  • independent study
  • practice-based learning and group work
  • formative assessments
  • walkthroughs and presentations
With formative assessments you’re able to learn as you’re being assessed. The problems posed in the assessments are usually larger in scale or require more substantial analysis and development. So you get to learn and develop your skills as you explore and apply the subject matter in greater depth. You will be supported in your learning journey towards highly skilled, graduate level employment through a number of key areas. These include:
  • access to our unique student support triangle to help with your personal, academic and career development
  • access to our Skills Centre with one to ones and online resources, where you can get help with planning and structuring your assignments
  • industry-specific employability activities such as live projects, learning in simulated environments and networking opportunities


Year 1 Compulsory modules Fundamentals Of Gameplay Programming 40 Fundamentals Of Mathematics And Computer Architectures 20 Game Design Theory 20 Programming 2D Games 40 Year 2 Compulsory modules 3D Game Development 40 Advanced Game Design Theory 20 Object Oriented Scripting 40 Python Programming 20 Year 3 Optional modules Placement Year Final year Compulsory modules Advanced Games Console Projects 40 Mobile Game Scripting 20 Project (Technical Computing) 40 Elective modules Artificial Intelligence In Games 20 Machine Learning Algorithms And Heuristics 20 Mobile Applications 20 Programming "Things" 20 Virtual And Augmented Reality Applications 20

Assessment method

Coursework Exams Practicals

How to apply

Application codes

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Points of entry

The following entry points are available for this course:

  • Year 1

This course may be available at alternative locations, please check if other course options are available

Entry requirements

Qualification requirements

Please note the University will only admit students who are aged 18 or over at the point of enrolment.

Please click the following link to find out more about qualification requirements for this course

English language requirements

TestGradeAdditional details
IELTS (Academic)6If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all other skills, or equivalent.

Unistats information

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
Republic of Ireland £9250 Year 1
EU £15860 Year 1
International £15860 Year 1

Additional fee information

Please refer to our website for up-to-date information on costs and fees:

Sponsorship information

Scholarships, discounts and bursaries may be available to students who study this course.

Computer Games Technologies at Sheffield Hallam University - UCAS