Games Development at Goldsmiths, University of London - UCAS

Course options

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Course summary

Why study BSc Games Development at Goldsmiths Bringing together technical practice and theory, this programme equips you with the skills required for a career in the games industry.

  • The games industry’s revenue is estimated to be larger than the film and music industries combined meaning that there are countless opportunities to work as a professional in the sector. This degree programme introduces you to various career paths in the games industry and the skill sets they require
  • The degree is hands-on and practical from the start. You will explore your potential through practical projects, learn relevant technical skills and enhance your understanding of all areas of game development, including theory, practice, and technology
  • Our specialist modules are delivered in a creative environment meaning you will have opportunities to collaborate and use new technologies in your own practice
  • You will develop projects for platforms such as PC and Mobile, using state-of-the-art, industry-standard game engines and creative tools
  • You will learn essential skills for a career in the games industry including how to program, solve problems, and how to produce game design documents
  • You will undertake collaborative projects and hone your ability to work as a team in a creative environment
  • The degree includes the opportunity for you to undertake a year-long placement in industry, enabling you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects
  • By the end of your degree, you’ll have built a portfolio of work to kickstart your career

Modules

Year 1 In your first year, you'll take the following compulsory modules: Introduction to Programming Front End Web Games Anatomy 2D Games Development Graphics 1 Algorithms 1 Logic and Computer Architecture Sound and Signal 1 Year 2 You'll take the following compulsory modules: C++ Object Oriented Programming Generative Drawing Game Design 3D Games Development Visual Game Development Graphics 2 Algorithms 2 Optional modules You'll then have the opportunity to choose one module from the following optional modules: Audio for Games and Immersive Experience Sound and Signal 2 The Goldsmiths Elective Optional placement year The degree includes an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process. The industrial placement year is a great opportunity for you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects. You'll be supported throughout your placement year by a placement tutor, who will provide you with guidance and liaison between you and your employer. Although we encourage you to take the opportunity of a placement year, it isn't compulsory and you can complete your degree in three years. Year 3 (or Year 4 with placement year) Compulsory modules You'll take the following compulsory module: Final Project in Games Development Optional modules You'll also select option modules to the value of 75 credits from a list provided by the department. Please note that due to staff research commitments not all of these modules may be available every year.

Assessment method

You’ll be assessed by a variety of methods, depending on your module choices. These may include coursework, examinations, group work and projects. If you opt for an industrial placement year, your placement tutor will assess your work. If you complete the placement year successfully, you earn the endorsement 'with work experience' on your degree certificate.


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B/Grade 6 at GCSE Mathematics. We welcome students with a range of educational experiences. If you believe you may not meet the standard qualification requirements we would still encourage you to apply because we consider all aspects of your application when making a decision. We’ll pay particularly careful attention to your personal statement, which is your opportunity to demonstrate your interest in the subject you’ve applied for. Your referees are also welcome to include any relevant contextual comments around your academic achievements. We’ll look at all these things when making a decision on your application, as well as your qualifications and grades, and may still be able to offer you a place.


English language requirements

TestGradeAdditional details
IELTS (Academic)6With no element lower than 5.5

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

To find out more about fees and funding, please check our undergraduate fees guidance or contact the Fees Office https://www.gold.ac.uk/ug/fees-funding/
Games Development at Goldsmiths, University of London - UCAS