Computer Games Technology at Abertay University - UCAS

Abertay University

Degree level: Postgraduate
Awarded by: Abertay University (formerly University of Abertay Dundee)

Computer Games Technology (Taught)

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Abertay’s postgraduate games courses are the best in the world outside of the US, according to the prestigious Princeton Review. Join our MSc Computer Games Technology and gain a globally reputable qualification which will make you highly desirable to employers. Our graduates have gone on to work with the world’s most recognisable games companies, including Ubisoft, Sony, EA and Rockstar North. Others have set up successful games companies of their own. It’s an ideal route if you wish to expand and focus your existing programming skills for the development of computer games. Designed and maintained in close association with games companies, the MSc Computer Games Technology course will provide you with access to a range of state-of-the-art facilities. During your studies, you’ll benefit from being part of a community of likeminded individuals within our School of Design and Informatics. With strong industry links and the opportunity to work on real team projects, you’ll benefit from developing the skills and expertise essential to computer games companies, as well as building your own network of contacts in this exciting industry. And, of course, you’ll be studying your Masters in the city of Dundee – identified as a key hub of games-making activity in the UK.

Modules

Programming For Games (CMP502) Introduction to the techniques and underpinning mathematics for developing games and real-time graphics applications with a moderm API. Applied Mathematics and Artificial Intelligence (MAT501) Covers the basic mathematics necessary for graphics and introduces you to Artificial Intelligence (AI), specifically in computer games. The module will provide you with the mathematical techniques involved in realistic computer graphics, and a critical understanding of the basic features used to implement AI, in a computer game or entertainment product. Network Game Development (CMP501) A critical understanding of the principles of computer networks as they are applied to the development of various types of networked computer games. You will develop and evaluate the techniques used to implement networked computer games with a particular emphasis on real-time, fast action games. Research Methods (2) (GRS501) An introduction to research methods and statistical analysis for postgraduate students. Combines theoretical, historical and statistical concepts with hands-on practical lab sessions using both qualitative and quantitative techniques to put theory into practice. Game Design and Development (DES502) An opportunity for you to operate at a professional level of games development and show your ability to critically review and consolidate your working practices within a team environment. This module requires you to be part of a team that apply their skills in the critical analysis, evaluation and synthesis of a professionally aligned video game. This will include being actively involved in the concept development and game design, as well as taking a central technical role in its development. Advanced Procedural Methods (CMP505) An understanding of the various techniques used to generate procedural content in games, tools and common media editing packages to a cutting-edge standard. You are also taught further graphics, games and general programming techniques and practices. Masters Project (CMP504) Select, plan, conduct and write up a research based investigation for the Masters Project. The project will include the selection of appropriate research and experimental methods, the collection and analysis of data/information and the evaluation and communication of findings. The result is a solution appropriate to the project aims and a dissertation.


Entry requirements

A good (minimum of 2.2) Honours degree or equivalent in computer science or equivalent with good Object Orientated Programming experience and a good background in Maths. Applicants whose 1st language is not English should have an IELTS score of 6.0 (no individual test lower than 5.5) or equivalent or 2 years successful study at SCQF 7 or above at a UK College/University.


Fees and funding

Tuition fees

Republic of Ireland £10200 Whole course
Scotland £7700 Whole course
England £10200 Whole course
Northern Ireland £10200 Whole course
Wales £10200 Whole course
EU £17000 Whole course
International £17000 Whole course

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Computer Games Technology at Abertay University - UCAS