Computer Games Development at University of Westminster, London - UCAS

Course options

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Course summary

Our Computer Games Development course combines technology and creativity in a multidisciplinary way. The games industry is an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. It requires practitioners to exercise more flexibility in software specifications and functionality, through adapting their approaches to design and management while keeping abreast of broad changes to technology. This course covers all major technical aspects of the games development process, from design to production. It aims to prepare you for a career in software development with a particular emphasis on computer games. The course provides you with a solid understanding of game technologies, including programming, applied maths, computer graphics and game engines. You'll develop a broad range of knowledge and skills including mobile and web application development, 3D modelling and animation, and human-computer interaction. To enhance student employability, the course offers a number of talks from the creative industry and will support your participation in prestige game competitions and digital fairs, as well as industrial placements and internships. The primary language you'll learn is C++, but you'll also have the opportunity to engage with other languages and software, such as C#, Python (Machine Learning, Algorithms), JavaScript and Swift for Android and iOS development. For character development we use Adobe Maya, Photoshop, 3DS Max and 3D Coat. The course focuses on using Unreal Engine 4 and Blueprints technology, but students will have the opportunity to engage with any of the commercial engines across the course. The course will prepare you for work in an increasingly challenging and rewarding field by giving you a clear perspective on the current nature and practice of games development. You'll be equipped with the required technical and creative skills for the new era of game developers. You'll gain a thorough knowledge of programming, computer graphics and game project management, together with an appreciation of the industrial environment. The course also includes opportunities to work on group productions, including multidisciplinary game projects that simulate a real game industry environment. The course offers a short-term, work-based learning experience that will give you the opportunity to work on a real-life problem, which is normally set by an external organisation as a small-scale project. This experience will allow you to put theory into practice by applying knowledge and skills gained from various modules to address a real-life situation, usually within the context of a business-related problem. In previous years, there have been opportunities to travel and to engage with students from other universities across Europe. Trips have included Distant Horizons in Seville, Spain, as well as our annual Wmin-Graz Hackthon. In addition, you'll have the opportunity to undertake a year in industry (work placement) after completing Year 2. This will help you gain work experience and enhance your employability after you graduate. You'll be offered help and support to find and secure placement opportunities through various workshops and events organised by the Careers and Employability Service and the course team. Typically, you'll be assigned into roles involving tasks related to various aspects of computer games development.


How to apply

Application codes

Course code:
GG46
Institution code:
W50
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

This course may be available at alternative locations, please check if other course options are available

Entry requirements

Qualification requirements

We also welcome applications from students who are taking a combination of qualifications listed above.


English language requirements

TestGradeAdditional details
IELTS (Academic)66.0 overall with a minimum 5.5 in each component

Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
EU £15400 Year 1
International £15400 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Computer Games Development at University of Westminster, London - UCAS