Video Game Music & Audio at ThinkSpace Education - UCAS

ThinkSpace Education

Degree level: Postgraduate
Awarded by: University of Chichester

Video Game Music & Audio (Taught)

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

The games industry is one of the fastest expanding areas of media and with it comes unique opportunities for composers and sound designers. MFA Video Game Music and Audio will prepare you to enter the industry as both a video games composer and sound designer, complete with all the skills you need to create and implement fully interactive music and sound design using industry standard game engines and middleware. During this comprehensive Master of Fine Arts degree course, you will cover the skills taught in both our MA Composing for Video Games and MA Sound Design for Video Games degree courses. This course covers every aspect of the video game music and audio world, exploring both linear and interactive music as well as sound design. It will prepare you for a career anywhere in the game audio industry, giving you the creative and technical skills from both a composer’s and sound designer’s perspective. On this course, you will learn:

  • The essential technical and creative skills required to compose music and create sound effects for video games in a fully interactive setting.
  • How to compose for a wide variety of game genres, from mobile puzzle games through to action and racing games.
  • To create and implement weapon, impact, and vehicle sounds.
  • How to use inexpensive field recording equipment to produce atmospheres, spot-effects and Foley, as well as using sounds from commercial sound libraries.
  • To use Wwise to implement your music and audio interactively in functional Unity games, many specially designed or licensed for the course - including commercial releases.
  • Collaborative, business, and remote working skills which are vital in such a connected global industry.
Our teaching staff and mentors are all current working professionals, many involved at the highest level in the business. Here are a few of the many who will be giving you individual feedback, either in writing, during weekly one to one mentoring sessions, or at the student workshops. This doesn’t include visiting lecturers - these are the people doing the teaching. Call of Duty Infinite Warfare League of Legends Batman Arkham Knight Forza Horizon 2 Resident Evil Warhammer: Total War Lego 2KDrive Metal Gear Rising Cyberpunk 2077 Wolfstein Youngblood Team Sonic Racing Need For Speed Shift Walking Dead Assault They’ve worked for almost every major game studio, including: Electronic Arts, Blizzard, Bandai, Nintendo, Capcom, Frontier, Dambusters Studios, and many others.

Modules

Students will complete these core modules: Foundations of Game Audio Game Audio Technologies Research Skills & Critical Reflection Contemporary Games Composition Creative Interactive Music Systems Interactive Audio Advanced Adaptive Music *Elective 1 *Elective 2 Final Major Project or Dissertation *Here students will have the option of tailoring the course to their own needs. You can pick one module from the following: Unreal and Blueprint FMOD Sampled Orchestration Composition: Telling Stories Musical Sound Design Career Development for Musicians Career Development for Sound Designers 3D Audio Environments Audio Post Production for Film & Television

Assessment method

All assessments will be practical coursework.


Entry requirements

Applicants are required to have successfully completed an undergraduate degree in any subject. A limited number of places are available for non-degree holders (See website for more details).


Fees and funding

Tuition fees

No fee information has been provided for this course

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

ThinkSpace Education tries to provide exceptional value to all students both in the UK and the rest of the world. Our fee structure is extremely competitive and, as such, does not allow us as much room for bursaries or scholarships as some providers. However, on occasion, we do award part scholarships to exceptionally talented applicants, particularly those from disadvantaged or under-represented groups, to help them fulfil their potential. If you would like to be considered, please make this clear in your application by filling in the accompanying 'Bursary Application Form'.

Video Game Music & Audio at ThinkSpace Education - UCAS