This postgraduate qualification is designed for students that want to take their computer animation skills to the highest level. During the first 18 weeks you’ll learn your craft from the comfort of your home and master advanced practises, such as creature interaction, dialogue and lipsync. You will then put your skills to test by working on two industry standard projects, creating high quality animations that can form part of your showreel. At the end of the degree you will have earned a postgraduate qualification, have a showreel of computer animation work, a thorough understanding of the animation/vfx industry and the skills and connections to kick-start your creative career. Our Head of Animation, Alex Williams, has developed the MA 3D Animation programme, bringing his experience from working at leading studios including Disney, DreamWorks, Fox, Warner Bros and Sony. The course will be led by Alex with guest lectures from animation professionals working in the industry.
Please see our website for details: https://www.pearsoncollegelondon.ac.uk/find-a-course/postgraduate/ma-3d-animation.html
At Escape Studios, there are two main types of feedback on your work: formative and summative. Formative assessment This is one of the most important aspects of your work. There will be many opportunities to receive feedback from your tutor, studio assistants and peers during your modules. This will often be oral feedback on your work, sometimes on a one-to-one basis, sometimes in a group feedback session or daily. All of this should help you build on your strengths and develop your skills as you progress through the course. The majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and any feedback you receive for them do not count towards your overall module mark. Summative assessment This will be specifically designed to measure how well you meet the learning outcomes of the module. They will usually involve a task to meet a brief set by your tutor and will allow you to demonstrate the knowledge and skills that you have learned during the module. You’ll need to decide exactly how to complete the task, choosing particular techniques and approaches, and making decisions on the aesthetics and style to meet the given requirements. Each module will have a practical element (usually a practical project, where you make something) and a written element (usually a journal or blog, where you reflect on what you’ve made). Sometimes there is also a presentation (where you demonstrate your work). All these elements are essential to your development by showing that you can deliver to a required level and also that you understand why you can and how you could improve. Summative assessment breakdown: Your modules will be assessed in the following way: AN7001 Animation 1 – Locomotion & Mechanics Coursework (Practical project) – 60% Reflective logbook – 30% Individual presentation – 10% AN7002 Animation 2 – Character Performance Coursework (Practical project) – 60% Reflective logbook – 30% Individual presentation – 10% AN7003 Animation 3 – Animals & Creatures Coursework (Practical project) – 60% Reflective logbook – 30% Individual presentation – 10% AN7004 Animation 4 - Studio Project Coursework (Collaborative Project) – 80% Group presentation – 20% AN7005 Animation 5 - Production Project Coursework (Production Project) – 60% Written retrospective – 40% The assessment methods employed in this programme have been developed to mirror industry practice as far as possible. We balance feedback from tutors and industry experts. It is crucial that, as a student, you learn how to accept and work with feedback from your superiors and peers, as this will be the norm when you work in industry. You also need to develop a keen self-critical eye, to be able to step back from your work and see what you could improve, and to have the ability to look at yourself and your working practices, and make changes where necessary. For more details about assessment, please check the programme specifications.
How to apply
Students who require a student visa to study in the UK should consider our 'live online' programmes. At the moment we can't accept students for our on-campus full time programmes who require a student visa to study in the UK, as we do not have the requisite visa sponsor licence. This may change in the future, so please keep an eye out for any updates on our website.
An undergraduate honours degree with a significant component in the field of animation or related discipline. We're also happy to consider applicants without a degree if you have significant industry experience in the field of animation or a related area. We'll ask suitable applicants to submit a creative portfolio and attend an interview. English Language requirements: If your first language is not English you may need to complete an English language test, such as a Pearson English language test (PTE Academic) or International English Language Testing System (IELTS) test, to demonstrate you have the language skills needed to complete your degree. All our courses are taught in English.
Fees and funding
|Northern Ireland||£17995||Whole course|
|Channel Islands||£17995||Whole course|
Additional fee information
At Escape Studios we want to make sure that talented students with creative potential can succeed on our degrees, that's why we offer a range of scholarships. Please see our website for details: https://www.pearsoncollegelondon.ac.uk/escape-studios/admissions/postgraduate-scholarships.html
Pearson College London (including Escape Studios)
City of London
Course contact detailsVisit our course page
0207 190 4013