This course focuses on the practical and theoretical disciplines and processes within the field of games technology and provides you with the industry-standard software and technology skills necessary to forge a career in the games industry. This degree enables you to develop a fundamental understanding of the core areas of games production including the generation of games design ideas, the production of games assets and the creation of playable games using industry-standard software and hardware technologies. You’ll develop experience of using industry-standard software, study workflow methods and the working practices required in the creation of a games product. The course content is focused on the exploration and development of specific software applications vital to games production that is enhanced by student focused investigation into industry specialists. This enables you to develop an understanding of the core areas of games production, including product development, project management and manufacturing, alongside personal investigation of key digital technologies such as games engines, 3D software and animation hardware. You’ll also benefit from Confetti’s Industry Week. You’ll complete a range of projects to help you understand the theoretical aspects of the games industry and the wider creative industries ensuring that you understand the job role requirements and legal and economic frameworks that you must work within. You’ll receive seminars, talks and live briefs from professionals currently working within the games industry, equipping you with the skills to become autonomous, self-directed industry professionals. On this course you’ll study at Confetti’s brand new £9.1million digital media hub - Confetti HQ. You’ll have access to; Games Studios fully equipped with Workstation PCs Latest industry-standard software packages including Autodesk Suite, Adobe Creative Cloud, Unreal Engine, Unity and more Hardware suites focused on research and development in Virtual Reality, Augmented Reality and Motion Capture
Year 1 Games Architecture (40 Credit Points) Asset Production for Games (40 Credit Points) Games Design (20 Credit Points) Games Industry (20 Credit Points) Year 2 Level Production (40 Credit Points) Advanced Asset Production (40 Credit Points) Games Development and Realisation (20 Credit Points) Industry Practice (20 Credit Points) Year 3 3D Workflow for Industry (40 Credit Points) Game Engines (20 Credit Points) Animation for Games (20 Credit Points) Technology Investigation (40 Credit Points)
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
- Institution code:
- Campus name:
- Confetti - Nottingham
- Campus code:
Points of entry
The following entry points are available for this course:
- Year 1
- Year 3
We also consider equivalent qualifications and combinations. Please contact Nottingham Trent University Admissions team for further information.
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Fees and funding
|Northern Ireland||£9250||Year 1|
Additional fee information
Nottingham Trent University
50 Shakespeare Street
Course contact detailsVisit our course page
Applicant Enquiries Team
+44(0)115 848 4200