Rated first in Wales for overall satisfaction and teaching*, this course is designed to develop strong technical game development and project management skills to enhance your employability. The team work closely with organisations such as UK Games Fund, Games Wales and BAFTA Cymru to ensure that our students always have access to cutting-edge industry related training and knowledge. The course is also fully accredited by British Computing Society. We are home to the innovative Games Talent Wales programme and a UK regional Tranzfuser hub that is sponsored and supported by the UK Games Fund and UK Games Talent. Our business incubation centre is home to several award-winning student owned game studios. With more than a decade of evolution behind it, students on this course will: • develop the technical skills that underpin games design, programming and the technical game art pipeline • enjoy the benefits of close industry engagement with regular visits, notable guest speakers, presentations, discussion groups and social events • gain valuable experience and insight into the game development process and the management of an independent game studio • benefit from a personal mentor with games development experience to help develop your skills and knowledge • have access to our in-house business incubation centre and the latest tools and technology in a specialist game development studio • develop a professional game design portfolio and critical employability skills • offers the option of an Industrial Placement Year This course is available to study this course with an Industrial Placement year BSc (Hons) Computer Game Development (with Industrial Placement) UCAS Code: CGIP You can also choose to study this course with a foundation year BSc (Hons) Computer Game Development (four years including foundation year) UCAS code I620 or as a four-year Integrated Masters MComp Computer Game Development UCAS code 57KS
YEAR 1 (LEVEL 4) Year 1 introduces both theoretical and practical skills as you will work as part of a small game development team and learn the basics of production management along with building knowledge of 2D & 3D design and development. Maths and programming also play an important role along with an understanding of the hardware used for gaming and media. You will also explore the broader context of game development and the critical issues facing the industry today. MODULES • Game Design & Interaction • Game Technology • Game Asset Development • Game Environments & Narrative Design • Problem Solving with Programming • Game Industry & Agile Production Methodologies YEAR 2 (LEVEL 5) Year 2 builds on and expands your portfolio of skills and knowledge, adding to your digital sculpting and modelling skills along with audio design and production for games. You will also learn how to design and develop apps for Android and other mobile platforms. Critically, during the second semester, you will further enhance your development and management skills by working on two substantial group game projects utilising industry standard management methodologies and supporting tools. MODULES • Serious Games Technology • 3D Modelling & Animation For Game Engines • Audio Technology for Games • Internet & Mobile App Development • Group Project • Indie Studio Management & Game Production Optional Industrial Placement Year - more details are available at https://www.glyndwr.ac.uk/en/Undergraduatecourses/IndustrialPlacementYear/ YEAR 3 (LEVEL 6) Year 3 further expands on the previous skills acquired, with a focus on professional quality and management alongside advanced practical skills. The innovative final year group project is designed to deepen your understanding of your chosen role and responsibilities as a professional developer, further preparing you for the workplace. You will form a game development team and specialise in a technical role of your own choosing for a full academic year. You and your team will present the finished game at the annual game expo event attended by both members of the public and industry representatives. We have strong industry links and our final year modules are designed to focus on career development to prepare you for the transition from graduation to full-time work. Students will have the opportunity to further enhance their career opportunities by engaging with the Games Talent Wales and Tranzfuser development programmes. MODULES • Project • Advanced Mobile Development • Multiplayer Design & Optimisation • Advanced 3D Modelling & Animation for Game Engines • Future Technologies The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
This course is portfolio focussed and as such, there are no formal exams. Instead, students will focus on developing technical and theoretical skills via practical assignments and research & development activities. Assessment methods include the production of digital (and non-digital) games, writing technical and academic reports, compiling and analysing production data, giving presentations, writing code, producing 3D models and audio files. At higher levels of the course, students will also be required to provide statistical evidence of work hours with supporting evidence as part of key assessment outcomes. TEACHING AND LEARNING Wrexham Glyndŵr University is committed to supporting our students to maximise their academic potential. We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available. Independent learning is an important aspect of all modules, as it enables students to develop both their subject-specific and key skills. Independent learning is promoted through the use of digital management tools such as Jira, and through feedback given to students, which takes several forms including small group and one-to-one discussions.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
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- Wrexham (Main Campus)
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Points of entry
The following entry points are available for this course:
- Year 1
This course is not currently available to those requiring a Tier 4 visa to study in the UK.
Wrexham Glyndwr University takes into account a variety of qualifications and experience when considering applications to our programmes. If you are unsure if the qualifications you currently hold will be accepted for entry, or if you're not sure you'll achieve the required UCAS Tariff points, please contact us at [email protected] for further advice and guidance.
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
|Northern Ireland||£9000||Year 1|
Additional fee information
Glyndwr University, Wrexham
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