In today’s competitive market, you need to be flexible and able to address the widest possible range of opportunities. That’s what this course is all about, equipping you with skills and experience to tackle a wide range of film and television projects from animation to commercials, trailers to feature films. We go even further and more value, giving you the detailed technical and creative skills to succeed in rapidly expanding world of video game music. Video games are now the largest single sector in the entertainment industry, closely followed by television. We train you to write for both in this wide ranging, challenging, creative and technical preparation to enter the industry as a composer.
Research Skills, Elective 1, Sampled Orchestration, Music Editing, Wwise, Cinematic Sound Design, Music Business: Work and Money, Advanced Sibelius, Pro Tools for Orchestral Recording, Writing in Styles, Writing to a Brief, Writing to Picture, Scoring Drama, Game Audio Technology, Foundations of Game Sound Design, Adaptive Music 1, Adaptive Music 2, Advanced Game Audio 1, Elective 2, Advanced Game Music 2, Final Major Project, Dissertation.
All assessments will be practical coursework.
Applicants are required to have successfully completed an undergraduate degree in any subject. A limited number of places are available for non-degree holders (See website for more details).
Fees and funding
|Northern Ireland||£13750||Whole course|