Games Programming at Bournemouth University - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Apply programming techniques to modern games creation while developing your knowledge of artificial intelligence, physics, game engines and graphics programming.  Why study BSc (Hons) Games Programming at BU?

  • Strong focus on specialist units to give you a broad range of skills that can be put to good use in the context of games programming
  • Educated by professional practitioners, expert academics and regular guest lectures from some of the leading names in the industry.
  • Taught in dedicated facilities, using the latest industry-standard software for developing games
  • Opportunity to put your learning into practice by taking a 4-week work placement (as part of the 3-year course) or a 30-week placement (as part of the 4-year course)
  • We have regular contact with games developers across the UK and overseas, including Unity, Jagex, King, Sports Interactive, Creative Assembly, Climax Studios, and others
  • Excellent earning potential within an industry that is experiencing more huge growth. Entry level roles include Generalist Programmer, UX/UI Designer, Level Designer, QA Tester and Graphics Programmer (ScreenSkills).
Foundation Year: We have a Foundation Year option for students who do not meet the entry requirements for the degree course. This additional year of study will give you a grounding in the creative skills required for this course, building your confidence, knowledge and skills for further study. After successful completion of the Foundation Year, you will progress to the full degree. If you apply to study the full degree and do not meet the academic entry requirements, our admissions team may consider your application for the Foundation Year and notify you accordingly. Course accreditations This course is industry-recognised by TIGA, the trade association representing the video games industry, and carries the TIGA quality mark which indicates courses producing the very best industry ready graduates. The course affords students with excellent opportunities for cross-disciplinary collaborations, which is highly valued within the game development industry.

Modules

Year 1: Games Design Principles | Introduction to Programming | Digital Fundamentals | Mathematics for Computer Graphics | Object Oriented Games Programming | Games Development Pipeline


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://www.bournemouth.ac.uk/study/courses/bsc-hons-games-programming-1


English language requirements

TestGradeAdditional details
IELTS (Academic)6IELTS (Academic) 6.0 with minimum 5.5 in each component, or equivalent.

If English is not your first language, you will need to provide evidence that you can understand English to a satisfactory level.


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Games Programming at Bournemouth University - UCAS