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Digital Games Development at University of Brighton - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

A Digital Games Development degree at Brighton equips you to design, build and launch games – from 2D arcade titles to 3D first-person shooters, real-time strategy and multiplayer experiences. You’ll focus on game AI, level design and player-centred gameplay, gaining hands‑on experience with industry-standard software and techniques. At Brighton you’ll be part of a supportive community that helps you grow, whatever your background. The course is full of opportunities to build real‑world experience through team projects, hackathons, employer‑set briefs and an optional year‑long placement. Our inclusive approach to learning means we help you play to your strengths and learn in ways that suit you best. Graduates pursue careers in game studios, tech start-ups, interactive media and entertainment or go on to postgraduate study in games technology and design. Top reasons to choose this course

  • Gain a degree with professional accreditation from BCS – The Chartered Institute for IT, aligning your learning with industry benchmarks and supporting professional recognition.
  • Study in Brighton’s game hub – benefit from a creative coastal city bustling with game meet-ups, studios, exhibitions and festivals.
  • Build a standout portfolio – develop playable game prototypes each year, leading up to a final-year project you can showcase to employers at our degree show.
  • Focus on gameplay and AI – specialise in designing game levels, programming game AI and enhancing player experiences.
  • Hands-on studio experience – learn by using industry tools like Unity, Unreal, Maya, Blender and Adobe Creative Cloud and access to dedicated game development labs.
  • Learn specialist technical skills for games – master C++ programming, game engine development, AI for games, multiplayer systems and web-based game development.
  • Train in professional-standard facilities – access specialist game labs, VR and usability spaces and high-performance computing environments to support advanced game development.
  • Research-led teaching – work with academics engaged in studies on interactive media, procedural generation, accessibility and user experience.
Why Brighton is a great place to study Digital Games Development Brighton & Hove has a vibrant tech scene, from creative digital and UX studios to data, cloud and cybersecurity firms, offering meet-ups, internships and graduate roles. Studying here connects your projects to an active community and a city known for its innovation and start‑up culture.

Modules

Year 1 You’ll build a strong foundation in computing and games development, learning C++ programming, object-oriented game design and web development. You’ll gain practical skills in game prototyping, 3D modelling and animation, and create your first playable projects. Alongside technical skills, you’ll develop professional awareness of the digital and games industries and start building your portfolio. Core modules Introduction to Game Design and Development Introduction to Games Programming Object-oriented Game Development Introduction to Web Development Working in the Digital and Games Industries Introduction to 3D Modelling and Animation Year 2 You’ll build on your first-year foundation by learning AI programming for games, game development frameworks and web-based game creation. You’ll also develop skills in narrative design and advanced 3D modelling and animation, while applying your knowledge to a real-world project through an integrated group assignment. Core modules Artificial Intelligence for Games Narrative Game Design Integrated Group Project Game Development Frameworks Intermediate 3D Modelling and Animation Web-based Game Development Optional Placement Year You can choose a salaried professional placement after year two, gaining hands-on experience with game studios, interactive media companies or tech firms. This year allows you to apply your academic knowledge to real-world projects such as game development, AI programming, multiplayer systems or VR applications. You’ll develop practical skills in game engine design, project management and collaborative development workflows, while building valuable industry contacts. The placement enhances your employability and confidence, giving you a competitive edge for careers in games and interactive entertainment. Final year In your final year, you’ll consolidate your learning through a major individual project, creating a game or interactive system that demonstrates advanced technical and creative skills. Core modules will develop your expertise in multiplayer game development, programming paradigms and client-server computing, while options enable you to specialise in areas such as virtual reality, usability evaluation, advanced 3D modelling and animation or emerging technologies. This year prepares you for professional roles in game development or progression to postgraduate study. Core modules The Computing Project Advanced 3D Modelling and Animation Multiplayer Game Development Options* Usability Evaluation Virtual Reality Systems Marketing for Software Products Cyber Security and Intellectual Property Law New Horizons in Computing *Option modules are indicative and may change, depending on timetabling and staff availability.


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2

Entry requirements

Qualification requirements


English language requirements

TestGradeAdditional details
IELTS (Academic)66.0 overall with a minimum of 5.5. in each element, or equivalent English Language qualification.

Student Outcomes

Operated by the Office for Students
60%
Employment after 15 months (Most common jobs)
70%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17250 Year 1
International £17250 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

The fees listed in the table above are for full-time UK undergraduate students in academic year 2025-26. You will pay further fees in each year of your course. Fees may increase each year. UK undergraduate and certain postgraduate fees are regulated by the UK government. The annual fee increase will not exceed the UK government's maximum regulated tuition fee limit set for the relevant academic year. Many of our courses include the option of a salaried placement year. Tuition fees for a placement year are charged at a lower rate of £1850. The international tuition fees listed above are for full-time courses during the academic year 2025-26. Further tuition fees are payable in each year of study. Non-regulated tuition fees, which usually apply to international students and UK postgraduate students* are subject to an annual increase of a maximum of 5% or the Consumer Prices Index (CPI), whichever is higher. *Some designated postgraduate courses are regulated by the UK government – the annual fee increase for eligible UK / Home students on these designated courses will not exceed the UK government’s regulated tuition fee limit set for the relevant academic year.
Digital Games Development at University of Brighton - UCAS