Course summary
Course Overview The BSc(Hons) Games Technology is a comprehensive program that equips students with the fundamental skills and knowledge necessary for a career in creative industries that use key games technologies. The course encompasses a multi-disciplinary approach, encompassing the technical and theoretical aspects of games engines and their use in industries as varied as film, medical, VR/AR and training. With a focus on the game development process, the program offers students an overview of the various domains within the industry, including narrative design, technical design, and games art pipelines. The course curriculum is designed to prepare students for careers in design and production within the games industry, and to impart a thorough understanding of the industry's production methodologies and business practices. The course is implemented using a Universal Design for Learning framework, which promotes inclusive education and accommodates the diverse needs of all students.
Modules
Year 1 - Core and Spine modules Creative Industries and You- Finding your path Foundational Technology Introduction to Game Engines Introduction to scriptiing Practice, Context and culture 3D Games Art: Introduction Physically Based Rendering and Lighting Prototyping Year 2 core and spine modules: Creative Industries- and You 2- Collaborative entrepreneurship Advanced Scripting Procedural Workflows Creativity, Identity and Authenticity Game Studio Year 3 core and spine modules Final project Pre-Production for Games Final Project (continued) Production Creative Industries and you 3- Professional practice In years 2 and 3, students select optional modules to study alongside the core and spine modules. Please visit the Screen and Film School website for a list of optional modules.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- G300
- Institution code:
- B39
- Campus name:
- Screen and Film School Brighton
- Campus code:
- W
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
Additional entry requirements
Interview
You will be contacted to arrange a suitable date and time upon receipt of an application
Portfolio
Details of what to prepare will be sent to you upon receipt of your application.
English language requirements
Test | Grade | Additional details |
---|---|---|
IELTS (Academic) | 6 | Over all score of 6.0 with no lower than 5.5 in each Band |
Cambridge English Advanced | C | Overall score no lower than 178, with no lower than 170 achieved in each band |
Applicants must have met the minimum requirement and be in receipt of results prior to enrolment.
Unistats information
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
Republic of Ireland | £9250* | Year 1 |
EU | £15950* | Year 1 |
England | £9250* | Year 1 |
Northern Ireland | £9250* | Year 1 |
Scotland | £9250* | Year 1 |
Wales | £9250* | Year 1 |
Channel Islands | £9250* | Year 1 |
International | £15950* | Year 1 |
*This is a provisional fee and subject to change.
Additional fee information
Sponsorship information
For UK domiciled applicants, undergraduate degree scholarships can be applied for, and are awarded on merit to applicants from low-income households (below £25,000) providing tuition fee support during the length of study. For overseas applicants an automatic early confirmation scholarship is available, subject to change.
Provider information
BIMM University
38-42 Brunswick Street West
Hove
East Sussex
BN3 1EL