This course is primarily designed for face to face learning with you attending your lessons for the specified hours within the validation document. However, there may be periods of study where the government advises TEC Partnership that it is not safe to open campuses or there is limited access due to social distancing measures. If the Campus is closed TEC Partnership will continue to deliver your sessions online and offer you the necessary support and resources remotely. If there is limited access due to social distancing measures a blended model will be adopted with some lessons happening in small groups and others happening using online sessions and support. 'Be the games industry .' The video game Industry and the creation and distribution of video games have changed beyond all recognition in the past five years. No longer is the route to employment solely through the behemoths that publish AAA games, costing millions to make and bring to market. With the viability of game creation tools now available to all through free licences for Unity, Unreal and others, there has not been a time since the inception of bedroom coders over thirty years ago where it has been easier to get into the industry. The degree is structured to offer two distinct, yet complimentary pathways – Games Art and Games Development – designed to maximise students’ potential employability while allowing them to play to their strengths. It also allows for natural cross-fertilisation between the two, allowing students to build up mutual networks and awareness of each other’s roles. The Games Art pathway will focus on developing learner's digital and practical art skills for game design and development. “The past three years have been an absolute blast. I've gone from having a basic understanding of Game Design, to being a confident Games Programmer in such a short amount of time, with a strong understanding in Game Design theory, 3D Modelling, and Environment Design on top of all that!” Jake Willey, Alumni “The last three years have been exceptional. I have gained many skills that are required to enter the gaming industry. The help and guidance from the tutors has been vital to my development. Having the freedom to hone my skills as an artist in this industry has been very rewarding.” Alex Johnson, Alumni
There are no exam papers or tests - work is graded through practical assignments such as making games and the creation of various types of visual assets.
The course runs over three years, structured into 120 credits per year. The first year will give you all the basic knowledge required to start your journey into the visual side of the Games Industry, providing you with skills in 2D art, Level Design, Game Mechanics, Game Design, Character Design and GUI Design. The second year allows you to build on these skills in group based work where you will start to create polished and finished games. Alongside this, you will create narrative experiences, 3D assets and levels to a highly polished degree and Character Animation whilst also gaining a deeper understanding of the theory behind fun and games. The final year is where you bring all the skills you have learnt in your Final Major Project, creating a fully featured game in order to sell your skills to the wider gaming industry. There is also a dissertation to complete and you will also be tasked with creating yourself on online portfolio to show off the skills and work you have produced across the breadth of the course.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
- Institution code:
- Campus name:
- University Centre Grimsby
- Campus code:
Points of entry
The following entry points are available for this course:
- Year 1
The TEC Partnership recognises a wide range of entry qualifications as being equivalent to A’ level standard; if students hold a qualification not listed above please contact the TEC Partnership's admissions team on +44 (0) 1472 311222 ext 434. International students must evidence they possess a satisfactory command of English language in terms of reading, writing, listening and are expected to have achieved Level B2 on the Common European Framework of Reference for Language (CEFR), as defined by UK Visas and Immigration.
The number of student respondents and response rates can be important in interpreting the data. For further information, see the Discover Uni website.
Fees and funding
|Republic of Ireland||£8500||Year 1|
|Channel Islands||£8500||Year 1|
|Northern Ireland||£8500||Year 1|
Additional fee information
University Centre Grimsby
Grimsby Institute of Further and Higher Education
Nuns Corner Campus
Course contact detailsVisit our course page
Learner Services/HE Admissions
0800 328 3631