Skip navigation
The Art of Computer Animation (2D) at Escape Studios - UCAS

Escape Studios

Degree level: Undergraduate
Awarded by: Coventry University

The Art of Computer Animation (2D)

Course summary

In recent years, 2D animation has experienced a significant revival, as studios including Blue Zoo, Aardman Animation and Brown Bag Films are creating wonderful films and experiences using the latest tools. The industry demand for more 2D Animators has recently gone through the roof. This degree has been developed in collaboration with top Animators to give you the technical, creative and soft skills that the industry is looking for. You’ll also start building your experience and professional network and will graduate with a killer showreel to help open the doors to your dream studio. Our experienced tutors who’ve worked on the likes of The Lion King, Who Framed Roger Rabbit, Godzilla and Doctor Strange, will teach you a range of animation techniques through intensive hands-on tutorials in our London industry-standard studios. Why choose this course

  • Ranked 3rd in the UK and 8th in Europe in the Animation Career Review’s school ranking
  • Based in London - home to some of the best animation studios in the world
  • Industry briefs - work on industry-standard briefs and experience real-life scenarios, just like in a professional studio
  • Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, DNEG and Framestore. 47 Escapees worked on Avengers: Endgame, 26 on The Mandalorian, 23 on Guardians of the Galaxy: Volume 3 and 16 on Stranger Things
  • Study in a studio environment that mirrors current industry practice, using professional software such as Maya, Toon Boom Harmony and Blender
  • Professional input - our advisory board of experts from the likes of DNEG (Avengers: Endgame and Oscar-winning Dune) and Cinesite (Thor: Love and Thunder) help develop and keep this degree up to date. You will also receive feedback on some of your work from industry professionals
  • 2D specialism - follow 2D specialist modules, focusing more on traditional drawing skills and how to leverage them with new digital tools. With modules including sketch-visualisation, backgrounds, lighting and shading, concept art.

Modules

First year (Level 4 - 120 credits) Students on our BA/MArt Animation, Games, Visual Effects and Motion Graphics degrees study common modules in their first year. This will give you the all-round skills needed to become a professional, and a chance to choose a different specialism if you change your mind before your second year (subject to availability). Creative foundations - craft (30 credits) Creative foundations - project (30 credits) Computer animation - core (15 credits) Video game art - core (15 credits) Compositing for VFX - core (15 credits) 3D for VFX - core (15 credits) Second year (Level 5 - 120 credits) You’ll start to specialise in 2D computer animation and work in teams on industry-style projects. Computer animation (2D) - pro (30 credits) Computer animation (2D) - advanced (30 credits) Specialism (15 credits) - options include: Sketch-visualisation Backgrounds Lighting and shading Concept Art Industry studio project (45 credits) Third year (Level 6 - 120 credits) You’ll be working in a team just like a fully functioning independent studio, alongside developing an in-depth knowledge of your chosen specialisation. Advanced specialism (30 credits) Professional practice (30 credits) Professional studio project (60 credits)

Assessment method

Formative assessment The majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and do not count towards your overall module mark. Summative assessment breakdown Level 4 and 5 For level 4 and 5 modules, your assessment will be split into two parts:

  • 75% product - you will be required to create a product (short computer animation, rendered image of a 3D object composited shot, etc) to a specified brief, then present it in front of a panel and demonstrate how you have met the learning outcomes in your work
  • 25% retrospective - you will be required to write a reflective analysis and present it for moderation and assessment.
Level 6 The professional studio project module will be assessed just like level 4 and 5 modules; for the two other modules (advanced specialism, professional practice), 100% of your mark will be based on a self-evaluative portfolio. Level 7 If you’re doing the four-year MArt programme, you will be required to complete level 7 modules. The assessment of these modules will be split into four parts corresponding to four stages of the project - explore, ideate, accelerate, and incubate. Each stage will be equal to 25% of your final mark. Progression In order to progress to the next stage (from first to second year, and from second to third year), you will have to achieve 120 credits at the end of the academic year. For further information, please see Escape Studios' website escapestudios.ac.uk.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
I704
Institution code:
P34
Campus name:
Escape Studios
Campus code:
P

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We are able to accept applications from international applicants.

Entry requirements

Qualification requirements

Additional entry requirements

Portfolio

Once we receive your UCAS application, you’ll be invited to submit an online portfolio of your work. We take students who have the talent to succeed, and we know the best way to judge this is not limited to a set of academic grades. Our tutors will review your portfolio to determine whether we can offer you a place. Head over to our website to find out more and download our portfolio guide. Please copy paste the link into your browser: https://www.escapestudios.ac.uk/admissions/undergraduate-admissions/


English language requirements

TestGradeAdditional details
IELTS (Academic)66.0 in reading and writing, 5.5 in speaking and listening

Student Outcomes

Operated by the Office for Students
71%
Employment after 15 months (Most common jobs)
86%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17995 Year 1
International £17995 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
The Art of Computer Animation (2D) at Escape Studios - UCAS