The Centre for Excellence in Computer Games Education at Abertay offers this unique, world-renowned programme. It’ll give you a skillset that encompasses far more than basic technical excellence. The result offers an unparalleled opportunity for subsequent employment in leading creative and technological industries - specifically within the fields of coding, digital art, game design and audio - as demanded by the multi-billion pound games industry. Get set to develop core skills through applied project work, supported by experienced games industry practitioners. Enhance your skills in interdisciplinary communication and collaboration through teamwork with students and staff from other areas of games development. You’ll apply developing technologies and practices, specific to your own discipline, across projects that demonstrate your work to leading industry figures. In addition, you'll be encouraged to nurture relationships with fellow developers, industry professionals and companies through your demonstrable skill in the creation of games, mentorships and published research.
The goal of the MProf in Games Development is to turn you into a professional developer by placing you into a development team, with industry-relevant project goals and deliverables. Your team will enjoy a high level of independence in how it meets the game design briefs and how it approaches the development process. Supervision, mentorship and academic support look to emphasise the consequences of your decisions and processes, allowing you to experience an organic and logical development and evolution of best practices. In addition, you’ll develop your awareness in areas of potential innovation and research, and will be encouraged to publish your work. The remaining core elements of the course seek to separate the myths from the realities of working in the games industry, and expand your awareness of design considerations with regards to the comparative importance and impact of narrative and gameplay theories.
Professionally accredited courses provide industry-wide recognition of the quality of your qualification.
Applicants must have a minimum of 2:1 honours degree in Art, Code, Design, Game Production or Audio. We will also consider applicants with a 2:2 in these subjects, if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application. All applicants must submit a personal statement that includes Portfolio of Evidence (PoE) for review as part of their application. The purpose of the Portfolio of Evidence is to allow the Programme Team to determine whether there is satisfactory evidence of ability - or potential ability - within at least one key computer games development role. These key roles* are Programming, Game Design, Art and Animation (preferably digital), Software, Project or Team Management, Digital Audio and Sound Design.
Fees and funding
No fee information has been provided for this course