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Course summary

Develop skills essential to the fast-moving computer games industry with our Computer Games Art BA (Hons) degree in Cambridge. Accredited by TIGA, our Computer Games Art degree will allow you to develop art skills relevant to the fast-moving computer games industry. You’ll gain 3D computer games skills including modelling, texturing and animation, enabling you to create characters, environments and more. During your studies, you’ll discover how you can use your visual research, creative experimentation and technical development to forge a career as a computer games artist. You’ll learn how to plan your designs by creating concept art before bringing them to life using interactive software such as Unity 3D. ARU is the place to be for studying Computer Games Art. The East of England has 135 active games companies (https://gamesmap.uk/), with Cambridge home to developers including Jagex, Frontier Developments and Ninja Theory, who are based around the corner from Compass House our Computer Games Development studio. By studying Computer Games Art at ARU, you’ll get the chance to improve your prospects with live briefs and guest speakers from tech giants like Sony, Jagex and Frontier. Our flexible modules allow you to explore different aspects of digital art, helping you specialise and future-proof your career. And with TIGA accreditation, this course gives you a badge of excellence to show future employers too. We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials. During your time at ARU, you’ll receive ongoing support to find placements and work experience relevant to your Computer Games Art and you can take an optional placement year. In recent times, ARM, Sony Computer Entertainment Europe, Frontier and Just Flight have all offered internships and work opportunities to ARU students. Industry-standard facilities As a Computer Games Art student at ARU, you’ll benefit from:

  • Compass House games development studio that simulates a commercial working studio
  • High-end computers with graphic tablets
  • Motion capture equipment
  • Render farm
  • Industry-standard SLRs (for HDRI capture)
  • HD cameras
  • Top of the range 3D modelling, animation, and compositing software including Maya, Motion Builder, 3DS Max, Mudbox, ZBrush and Unity 3D
Our dedicated Computer Graphics Technical Officer will be on hand to offer training and support. As one of our students you'll also have access to all our other art, design and creative industries facilities and equipment. Careers 81% of the UK computer games industry is educated to at least undergraduate level, rising to 88% for core games production roles in art or programming. The skills and knowledge you acquire on our Computer Games Art degree course will not only help you to land a career in the gaming industry but also equip you with in-demand skills across other sectors, including film and television production, marketing, and web design. Through work-based projects, internships and placements, students are can get hands-on practical opportunities. In recent times, ARM, Sony Computer Entertainment Europe, Frontier and Just Flight have all offered internships and work opportunities to ARU students. Graduation doesn’t need to be the end of your time with us, of course. You might decide to stay at ARU and continue your Computer Games Art studies with our MA Computer Games Development (Art). Take advantage of our Alumni Scholarship and get 20% off your fees.

Modules

Year 1 Core modules: Game Concepts and Analysis, Digital Sculpting for Games, Game Art Creation. Year 2 Core modules: Collaborative Games Development, Specialised Practice in Games Art, Creative Development in Games, Ruskin Module. Year 3 Core modules: Studio Practice for Games, Major Project for Games. Modules are subject to change and availability.

Assessment method

You’ll show your progress through a combination of written and practical work.

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • The Independent Game Developers' Association

How to apply

Application codes

Course code:
W281
Institution code:
A60
Campus name:
Cambridge Campus
Campus code:
C

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We welcome applications from international and EU students, and accept a range of international qualifications.

Entry requirements

Qualification requirements

2020 Entry requirements are under review for the next cycle and have been published using the current cycle information. Please check back when apply opens for the exact requirements.

Please click the following link to find out more about qualification requirements for this course

http://www.anglia.ac.uk/study/undergraduate/computer-games-art

Additional entry requirements

Interview

Portfolio


Unistats information

Operated by the Office for Students
67%
Student satisfaction
75%
Employment after 15 months (Most common jobs)
95%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
Republic of Ireland £9250 Year 1

Additional fee information

https://www.aru.ac.uk/student-life/preparing-for-university/help-with-finances
Computer Games Art at Anglia Ruskin University - UCAS