University of Bradford

Degree level: Undergraduate

Game Design and Development (with a placement year)

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

TEF Silver

University of Bradford has opted into the TEF and received a Silver award.

Find out more about the TEF.

On this course we aim to develop you as a student to become a highly-skilled, experienced, professional, computer game developer and technical designer. You will be introduced to the creative and technical aspects of game level design and creation, game play, technical computer animation, game programming and script programming, supported by appropriate contextual and technical theory to inform your practice. You will learn how to generate and develop ideas and solve technical problems. In the final year you will undertake an individual project and major production project in a studio environment designed to replicate real world and industry production processes. There will also be opportunities to work on projects for external clients. In the second and third years you can develop your own areas of interest and expertise through a range of options. Between the second and third year you can also take a year out to study abroad at a partner university or to do a placement in industry. The course is designed for those students who want to learn to design, develop and programme computer games, using the most up to date industry standard technologies. Whilst we are not subject specific, the course typically attracts students with an interest in computer programming and scripting, animation, game play, artificial intelligence. We welcome students who have A level, BTEC or equivalent qualifications.

Course details

Modules

Year 1: 3D Character Modelling and Animation (core) Creative Industries — Foundations (core) Creativity and Imagination (core) History and Conventions of Computer Games (core) Introduction to 3D Computer Animation (core) Introduction to Computer Programming for Games (core) Year 2: Game Appreciation and Industry Analysis (core) Game Design Programming & Development (core) Indie Games: Concept, Design and Development (core) Issues in Web Development and Technology (core) Script Programming and Technical Animation (core) Environment, Set and Prop Creation (option) Motion Capture (option) Multimedia Application Development (option) Year 3: Placement Year Year 4: Design For Industry (core) Individual Project (core) Professional Industry Profile (core) AI for Games (option) Effects Animation and Dynamics for VFX (option) Motion Capture (option)

Assessment method

Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.


How to apply

Application codes

Course code:
I622
Institution code:
B56
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

The University welcomes applications from students with a wide range of qualifications from the UK and overseas, including combinations of qualifications. To check whether your qualifications meet the entry requirements for this course, please contact the University. English language requirements for International and EU applicants: The standard University requirement is IELTS 6.0 with no sub-test less than 5.0 (or equivalent). However, if you require a Tier 4 (student) visa to study you will need to meet the UK Visas and Immigration (UKVI) department's requirement which is currently IELTS 6.0 with no sub-test less than 5.5. Conditional offers to international students will be made on this basis.


Fees and funding

Tuition fees

EU £9250* Year 1
England £9250* Year 1
Northern Ireland £9250* Year 1
Scotland £9250* Year 1
Wales £9250* Year 1
Channel Islands £9250* Year 1
International £18420* Year 1

*This is a provisional fee and subject to change.

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Design and Development (with a placement year) at University of Bradford - UCAS