Skip navigation
Games Design and Virtual Media Production at City of Liverpool College University Centre - UCAS

Course summary

The BA (Hons) in Games Design and Virtual Media Production is an industry-orientated degree programme that will prepare you for a range of dynamic careers in virtual media production. It combines theoretical knowledge with hands- on practical training that will give you a strong foundation in cultural understanding, world building, storytelling, concept art, screenwriting, 3D modelling, texturing, animation and implementation, and prepare you for success in this dynamic and ever- evolving virtual media landscape. Throughout the course, you will acquire a diverse range of skills and knowledge that are essential for success in the virtual media industry, where you’ll develop a deep understanding of cultural studies and world building, enabling you to create immersive and authentic virtual worlds. Through screenwriting and storytelling modules, you will master the art of crafting compelling narratives and engaging characters and learn the principles of concept art, honing your visual communication skills and creating stunning visual designs. The course also equips you with advanced 3D modelling techniques, allowing you to bring your visual creations to life with meticulous detail. As you gain expertise in texturing, mastering the art of creating realistic and visually appealing virtual assets, you will also develop proficiency in animation and implementation, breathing life into characters and objects through fluid and dynamic movement. In your final year, you’ll undertake a substantial final major project and complete a dissertation, demonstrating the ability to apply your skills and knowledge to create innovative and impactful virtual media productions. Overall, you will possess a unique skillset, blending creativity, technical proficiency and critical thinking, and become well-equipped to pursue diverse, exciting careers in virtual media production, such as in film and television production, game development, animation studios, advertising agencies, virtual reality experiences, and interactive media design.

Modules

Modules Studied: Year 1: • Cultural Studies & Screenplay Writing • Concept Art Portfolio • 3D Modelling & Texturing • Animation Year 2: • Game Design • Screenwriting for Interactive Narrative Design • Advanced Animation • Visual Effects, Compositing, Lighting & Cinematography for Games & Film (Volumes & Unreal) Year 3: • Advanced Topics in Game & Film Design and Concept Art Dissertation • Advanced Visual Effects & Compositing • Final Major Project • Games & Film Design Portfolio Development

Assessment method

The programme is assessed through the submission of written essays, reports, critical evaluations; development blogs, which underpin a series of project-based practical assessments; a final major project; and the submission of a dissertation. Formative feedback will support student progression in both written work and technical outcomes. Self and peer assessment in critique situations will be an essential element of all projects and the feedback from these will enhance student achievement and progression. The programme allows 120 credits comprising of 6 modules per year for the first two years and 5 modules in the final year.


How to apply

Application codes

Course code:
WW22
Institution code:
L43
Campus name:
Arts Centre
Campus code:
1

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Entry requirements

Qualification requirements

It is expected that all applicants will hold relevant Level 2 maths and English qualifications equivalent to GCSE grade C/4 or above. Mature students: The University Centre welcomes applications from mature students who have relevant experience in lieu of the minimum entry requirements. Mature students (over 21) without formal qualifications may be accepted subject to satisfactory literacy and numeracy tests, work experience (if applicable) and a strong personal statement. Recognition of Prior Learning: Applicants may meet entry requirements through the process of Recognition of Prior Learning (RPL), which awards academic credits through recognition of prior learning via work and other life experiences. Recognition of Prior Learning is either certificated (RPCL) through formal assessment, or Experiential (RPEL) via skills and knowledge developed through work and voluntary activities. Students should refer to the RPL Policy on the University Centre website: www.liv-coll.ac.uk/study-at-the-college/higher-education/he-policies-and-procedures/

Additional entry requirements

Interview

Portfolio


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £8400 Year 1
Northern Ireland £8400 Year 1
Scotland £8400 Year 1
Wales £8400 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Games Design and Virtual Media Production at City of Liverpool College University Centre - UCAS