Futureworks

Degree level: Undergraduate
Awarded by: University of Central Lancashire

Digital Animation with Illustration

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

You are a creative storyteller with an obsessive passion for animation. You want to develop your technical skills and you love working with the latest technology. If you think this applies to you, then you should apply for this course. This degree is an amalgamation of animation and illustration. When we created the course we spoke to our contacts in the industry and asked them what the course should cover. As well as both 2D and 3D animation, the industry wants people who can draw and they seem to be in short supply. For that reason, in the first year you will gain a solid grounding in illustration for animation. The drawing skills developed in this year will lay a strong foundation for the digital work to come. Using light boxes and rostrum cameras you will explore the traditional methods of animation, including the twelve principles of animation that have guided generations of animators. Creative thinking, storyboarding and story structure are all covered and within the first year you will put everything into practise with your own 30 second traditional animation. In the second year you will transfer your animation skills into 3D. Using the industry standard software package Maya, you will learn how to recreate the 12 principles in 3D space and create your first short film in 3D. You will learn 3D modelling, including how to make props and characters from scratch, as well as video edition and motion graphics. An industry-set brief is introduced in the second year to give you real world experience working for a client. You will also continue to illustrate, producing a set of creative responses to briefs and, in the second semester, a graphic novel or illustrated story book. In the third year your teaching will become more self-directed, allowing every student to pursue their own creative path. You will create a short film, made in the medium of your choice, and an honours project which could be anything from modelling to illustration, animation to concept art. Your learning journey will be guided throughout by tutors who have worked in the industry so that your projects, as well as being personally rewarding, will also provide you with a professional portfolio and showreel for the time you graduate. Motion capture is also taught on third year, as are interview skills, networking and how to land your first job in the industry. This year, the main activities within the programme will take place within a classroom/studio/online setting. This will allow you and the staff to develop a mature and informative relationship concerning your study. Not only is this a supportive and welcoming environment but it mimics the professional arena where you will be expected to organise your working patterns based upon set goals. Circumstances surrounding COVID-19 enabled us to develop a flexible approach to your teaching and learning with the option to deliver aspects of the course both onsite and online. Throughout the pandemic, this has been a successful strategy to control numbers and preserve social distancing in the building, reducing the need for unnecessary travel by both students and staff but it is also very important to develop your ability to operate, collaborate and deliver work online – a vital and forward-looking employment skill recommended by our industry partners in the Futureworks’ Industry Advisory Group. It is important to note that this is not a distance learning / online course. Online activity will be a part of the course in addition to onsite studios and labs as it is an important transferable skill you will need in industry. Students leave the programme being highly employable, and our course stats reflect this.

Course details

Modules

HE Level 4 (Year 1): Fundamentals of 2D Animation (20 credits) Year 1 Animation Project (20 credits) History of Animation and Illustration (20 credits) Fundamentals of Illustration (40 credits) Pre-production (20 credits) HE Level 5 (Year 2): Fundamentals of 3D Animation (20 credits) Year 2 Animation Project (20 credits) Post-Production and Motion Graphics (20 credits) Contemporary Animation and Illustration(20 credits) 3D Modelling (20 credits) Applied Illustration (20 credits) HE Level 6 (Year 3): Motion Capture (20 credits) Personal Portfolio Development (20 credits) Honours Project (40 credits) Year 3 Animation Project (40 credits)

Assessment method

We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers. The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of animation and illustration, how it works and how you can make your mark on it.


How to apply

This course is not accepting applications from students requiring a Student visa. For more information, please contact the course provider.

Application codes

Course code:
W216
Institution code:
F98
Campus name:
Futureworks (Manchester)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

We are unable to accept applications from students requiring a Student visa.

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://futureworks.ac.uk/study/school-of-art-and-design/ba-hons-digital-animation-with-illustration/admissions/

Additional entry requirements

Interview

Interviewer: Joe Darlington (Programme Leader) If your application is successful, you will be invited to an interview where you will have the opportunity to talk about your work, influences and interests. Ideal applicants will have a keen interest in animation, illustration, and production. You will be asked to bring any relevant examples of work with you, in the form of a portfolio.

Portfolio

For your portfolio we recommend including some observational drawing, ideally life drawings. Experience in digital working and animation is not necessary prior to starting the degree, but if you have explored any of these avenues already then we'd love to see them. Other than that, bring in any work you are particularly proud of, between 8 and 10 pieces in total, and be prepared to talk through your working process in the interview.


English language requirements

GCSE level 4 & above or equivalent


Unistats information

Operated by the Office for Students
96%
Student satisfaction
90%
Employment after 15 months (Most common jobs)
95%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1

Additional fee information

We are unable to accept applications from students requiring a Student visa.
Digital Animation with Illustration at Futureworks - UCAS