Psychology in Game Design and Digital Innovation at University of Surrey - UCAS

University of Surrey

Degree level: Postgraduate

Psychology in Game Design and Digital Innovation (Taught)

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Why choose this course -Study on a course that puts you at the forefront of an emerging field in the globally expanding gaming sector, exploring how psychological principles and research can be applied to game design. -Learn about how the rapid growth of technology and digital innovation impacts human behaviour and examine the intersection between psychology and our digital experience. -Learn from lecturers who are active researchers in key psychological areas, such as cognitive, developmental and social psychology. -Study a multidisciplinary curriculum, with contributions from a range of schools, departments and research centres at Surrey, including our Centre for Vision, Speech and Signal Processing, Surrey Institute for People-Centred Artificial Intelligence and Digital World Research Centre. What you will study On this course, you will receive comprehensive training on the psychological theories that cover cognitive, emotional, social and ethical aspects of game design and digital technology. You will learn how to develop gaming and digital experiences that are engaging, immersive and beneficial. You will explore topics such as motivation, emotion, attention, learning and social behaviour and learn about game design principles such as gameplay mechanics, level design and narrative structure as well as the ethical considerations involved. You will develop the theoretical and methodological expertise to conduct psychological research in various phases of game and digital innovation design. In addition to core modules, you will be able to choose from a selection of optional modules covering different aspects of psychology in more detail, as well as topics such as interaction design, extended reality and game writing. Throughout the course, you will also have the opportunity to work on projects that apply the knowledge and skills you have learnt to real-world game development challenges. This may include designing and developing your own games, conducting user research studies or analysing player data.

Modules

To see the full range of modules for this course please visit our website – the link is under the Course contact details. You will also find full details of the programme, including programme structure and Graduate prospects etc.


How to apply

International applicants

We are proud to be one of the most culturally diverse universities in the UK, with more than 140 nationalities playing a role in university life. Our International Recruitment team are here to help you throughout the application process – from advising on choosing the right course to applying for a visa and preparing for your first few weeks at Surrey. You can contact them via [email protected] Applicants who require a Student Visa to study in the UK: To apply for a Student Visa, you must have a Confirmation of Acceptance (CAS) for the University you wish to study at. This is a unique number which will enable you to apply for your visa. The University is under no legal obligation to sponsor any individual and exercises caution with respect to issuing a Confirmation of Acceptance for Studies (CAS) to avoid risking its status as a Student sponsor. Confirmation of Acceptance to Study (CAS) will be issued in accordance with the Student Route and CAS Issuing Policy, available at: https://www.surrey.ac.uk/apply/policies

Entry requirements

An interest in human behaviour and game design with a minimum of a 2:2 UK honours degree in psychology, product development, art and design, communications and multimedia, game design, computer science, or a recognised international equivalent. We may be able to take relevant work experience into consideration if you don't meet the typical requirements. If you have at least one year of relevant experience in a full-time graduate-level role (or a minimum of two years’ experience in a relevant graduate-level part-time role) please provide full details of your role and responsibilities in your personal statement and CV when you submit your application. Applications with other degree subjects, or those without relevant GCSEs, may be considered by the faculty on a case-by-case basis. English language requirements IELTS Academic: 6.5 with a minimum of 6.5 in each element.


Fees and funding

Tuition fees

No fee information has been provided for this course

Additional fee information

FEES: For current information regarding postgraduate fees, please visit the course page on our website. The link is under Course contact details. SCHOLARSHIPS AND BURSARIES: Discover how we may be able to support your postgraduate taught studies with a host of bursaries and scholarships directly from the University of Surrey and external providers: https://www.surrey.ac.uk/fees-and-funding/scholarships-and-bursaries?field_student_level_value[postgraduate]=postgraduate

Sponsorship information

The University of Surrey offers a range of scholarships and bursaries to support our students, please visit https://www.surrey.ac.uk/fees-and-funding/scholarships-and-bursaries for more details.

Psychology in Game Design and Digital Innovation at University of Surrey - UCAS