University of Suffolk has opted into the TEF and received a Bronze award.
Games Programming involves the development of computer games, from initial designs through to technical implementation and release. The course offers a dynamic and comprehensive syllabus that will equip you to enter the games industry with the confidence to succeed. Tutors with industry experience of both games programming and design will guide your studies. You will work alongside colleagues on the games design BA developing the critical soft skills in team based game development while having the opportunity to specialize in a number of game related programming disciplines from networking to AI. All students on Games Programming are offered the opportunity to form their own independent games studios as part of their final year studies, this is through our collaboration with the Eastern Enterprise Hub. After the course, students can apply for work within a range of programming disciplines, from gameplay programmers to graphics and shader developers. There is also scope for software development roles outside of the games industry or students can progress to postgraduate study.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||University of Suffolk|
Points of entry
The following entry points are available for this course:
- Year 1
|UCAS Tariff||112 points|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||DMM|
|GCSE/National 4/National 5||Applicants are expected to hold GCSE in Mathematics at grade 4/C or above.|
Fees and funding
|Northern Ireland||£9250||Year 1|
|Channel Islands||£9250||Year 1|
Additional fee information
University of Suffolk
Course contact detailsVisit our course page