Games Art at Leeds Beckett University - UCAS

Course summary

Develop the practical and critical skills to become an expert digital artist within the games design and creative entertainment industries. Explore design in the intersection between art, gaming and technology. As part of your course you’ll:

  • Apply the fundamentals of design theory to game art and related visual media
  • Develop practical 2D/3D visualisation and compositional skills
  • Establish your practice in the form of a personal portfolio
  • Understand the application of critical studies in relation to game art and what is required when working on the production of digital assets within game engine and visualisation technologies
  • Undertake personal, detailed academic and practical research in relation to your specialised subject area
  • Validate your creative process through your dissertation and portfolio of work
Find out more You’ll engage with a series of stimulating summer projects before your course starts, designed to prepare you for first year of study. Informed by an intellectually stimulating and challenging academic environment and developed in consultation with industry, including game studio and publisher Team17 and Rockstar Leeds, you’ll build a strong practical skillset focused on developing your creative practice. Your learning will be results-driven, taught by staff with a wealth of experience in the principles, theory and application of design. Our strong links with industry will give you opportunities to start building your professional network whilst you study. Your attendance at annual events such Games Republic, London’s Vertex 2D/3D art conference and guest lectures by leading practitioners such as Disney Animator Aaron Blaise will give access to the world's best creatives. Specialist facilities Within specialist facilities, software such as ZBrush, 3ds Max, Maya, Substance Painter, Adobe Creative Suite and HD screen-based drawing tablets, will provide you with the opportunity to reach your creative potential. Why study Games Art at Leeds Beckett University...
  • Developed in consultation with industry, including game studio and publisher Team17 and Rockstar Leeds
  • Guest lectures by leading practitioners such as Disney Animator Aaron Blaise will give access to the world's best creatives
  • Showcase your work in front of leading employers at the end of year degree show
  • Taught by industry professionals with a wealth of experience in the principles, theory and application of design
  • Study within one of the largest university arts communities in the north, with 3000 students spread across over 40 courses

Modules

Year 1 Core Modules:

  • Introduction to Environment Design
  • Game Design Theory
  • Game Art Fundamentals
  • Introduction to Character Design
Year 2 Core Modules:
  • Cultural Studies
  • Game Technologies
  • Portfolio
Year 3 Core Modules:
  • Personal Project
  • Industry Project
- Dissertation


How to apply

You can no longer submit a new application for courses starting in 2023.

If you already have a 2023 application and are in Clearing, you can add this course as a Clearing choice – contact the university or college first to check they have places.

Application codes

Course code:
WG24
Institution code:
L27
Campus name:
City CampusC
Campus code:
C

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements


Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Games Art at Leeds Beckett University - UCAS