Games Art and Technology at BIMM University - UCAS

Course summary

Course Overview BA(Hons) Games Art and Technology is a comprehensive program that equips students with the fundamental skills and knowledge necessary for a career within games art disciplines. The course encompasses a multi-disciplinary approach, encompassing the technical and theoretical aspects of 3D art and development. With a focus on art development process, the program offers students an overview of the various domains within the industry, including environment design, character design, and technical art practice. The course curriculum is designed to prepare students for careers in art departments within the games and allied industries, and to impart a thorough understanding of the industry's production methodologies and business practices. The course is implemented using a Universal Design for Learning framework, which promotes inclusive education and accommodates the diverse needs of all students. The course reflects current industry practice incorporating technical art, procedural asset generation and film/TV production workflows alongside more established workflows for character and environment design for games, film and VR/XR. The games art course will facilitate the study of three main discipline areas within games industry art departments. Core 3D and 2D art skills will be taught through the industry specific specialisms of:

  • Environmental Design and Implementation
  • Character Design and Implementation
  • Technical Art and Virtual Production workflows


Year 1 Core and Spine modules

  • Creative Industries and You- Finding your path
  • Foundational Art
  • 2D Workflows
  • Introduction to Game Engines
  • Practice, Context and culture
  • 3D Models
  • Physically Based Rendering and Lighting
  • Prototyping
Year 2 Core and Spine modules
  • Creative Industries- and You 2- Collaborative entrepreneurship
  • Environmental Storytelling
  • Character Design and Sculpting
  • Creativity, Identity and Authenticity
  • Game Studio
Year 3 Core and Spine modules
  • Final project
  • Pre-Production
  • Production
  • Creative Industries and you 3- Professional practice
In years 2 and 3, students select optional modules to study alongside the core and spine modules. Please visit the Screen and Film School website for a list of optional modules

How to apply

Application codes

Course code:
Institution code:
Campus name:
Screen and Film School Brighton
Campus code:

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

Applicants that require a Student Visa to study can be accepted at: Screen and Film School Brighton Screen and Film School Manchester BIMM University welcomes applicants from International countries that will require a student visa to study in the UK. Applicants must meet requirements set by UKVI. Upon acceptance of an offer you may be required to attend a consultation with a member of the International Admissions team.

Entry requirements

Qualification requirements

Additional entry requirements


The Admissions Team will contact you to arrange a suitable date and time


Details of what to submit will be provided once your application has been received

English language requirements

TestGradeAdditional details
IELTS (Academic)6Over all score of 6.0 with no lower than 5.5 in each Band
Cambridge English AdvancedCOverall score no lower than 178, with no lower than 170 achieved in each band

Applicants must have met the minimum requirement and be in receipt of results prior to enrolment.

Fees and funding

Tuition fees

Republic of Ireland £9250* Year 1
EU £15950* Year 1
England £9250* Year 1
Northern Ireland £9250* Year 1
Scotland £9250* Year 1
Wales £9250* Year 1
Channel Islands £9250* Year 1
International £15950* Year 1

*This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

The tuition fee shown is for year 1 of study only. Fees may be subject to increase on an annual basis, and do not cover additional costs such as: Visa application costs Living costs (rent/bills/travel) Equipment required for your course (computer and software/instrument/books)

Sponsorship information

Each year we offer various bursaries and scholarships. For further information, please view details on the BIMM University website

Games Art and Technology at BIMM University - UCAS