Falmouth University

Degree level: Undergraduate

Game Animation

Course options

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

Join a community of people who have a real passion for games. From day one, you’ll work as you would within a team in the industry, developing your own games. You’ll replicate professional practice, learning in a range of environments to discover your specialism and prepare for the career you want. You'll explore the fundamentals of game development and the various roles and processes within the industry, while specialising in game animation. Working in multi-skilled teams, you'll apply game theory to the creation of novel digital games, allowing you to develop your practice as an animator and experience the whole process of game development. You will: Build your own games from day one and have the opportunity to establish your own company in your third year. Work in one of largest and best equipped dedicated game making spaces of any university in the UK. Change the games industry by making original games for new markets. Work in a department dedicated to gaming and be surrounded by people working in all aspects of the industry. Learn the fundamentals of animation and rigging in practical game-making. Develop a multi-disciplinary approach, using Unity and Unreal to touch upon all aspects of game creation. Be guided by specialists across game animation and game development, including industry veterans and internationally recognised researchers.

Course details

Modules

You'll build up your core skills as an animator, learning game pipelines and the roles of different specialisms within the games industry. You will then work on team-led projects and work closely with artist, you’ll rig and animate models following the animation pipeline to bring your ideas to life. Year one: You'll learn what it takes to make a game, including asset creation, project management and pipelines, pitching ideas, and considering theories about what games are and how they engage players. Developing your skills in animation, you'll enhance cross-disciplinary groups as you pitch a game to tutors and build it together. Modules: Development Principles Theory 1: Reading Experiences Multidisciplinary Development Practice Game Animation 1 Game Animation 2 Year two: With greater confidence in your skills, you'll mirror professional game development as you tackle a larger game project in a multi-skilled group. Over the course of the year, you'll research and experiment with various approaches and create innovative features. You'll investigate strategies to enhance the player experience and learn what drives industry trends and developments from visiting professionals. Throughout the year you’ll continue developing your specialist game animation practice. Modules World Creation Project: Pre-Production World Creation Project: Production Theory 2: Form & Player Experience Game Animation 3 Developing Specialist Game Art Practice Year three: During the final year of your game animation course, you'll produce a complete and potentially publishable game as part of a team. By pitching it to industry professionals, you'll receive reliable and insightful feedback. You'll also research a topic relevant to your project and build an online portfolio with a clear centrepiece, sharpening your real-world insights and building valuable career contacts. Modules Professional Practice and enterprise Major Game Development Project: Pre-Production Preparing for the Future Major Game Development Project: Production The modules above are those being studied by our students, or proposed new ones. Programme structures and modules can change as part of our curriculum enhancement and review processes. If a certain module is important to you, please discuss it with the Course Leader.

Assessment method

Teamwork features heavily to reflect the industry. Game making is the primary form of assessment. Continuous assessment with no formal examinations. Visual, verbal and written assignments. Portfolio of project work.


How to apply

Application codes

Course code:
I609
Institution code:
F33
Campus name:
Penryn Campus
Campus code:
P

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2

International applicants

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening. Through the award of international scholarships, we aim to support academic enrichment by encouraging diversity and excellence at Falmouth. For details of our international scholarships, and how to apply for them, please visit our website at www.falmouth.ac.uk

Entry requirements

Qualification requirements

If you are able to demonstrate relevant, current, equivalent experience instead of formal qualifications, we encourage you to apply. Please contact our Applicant Services team before applying, for advice regarding your individual experience and eligibility. If you are an international applicant and require a Student visa to study in the UK, you must have a recognised English language test approved and vouched for by the University at the appropriate level. Our Applicant Services team can help you with any general questions you may have about study visas or suitable language tests. For more specific advice, we recommend you also consult UKCISA http://www.ukcisa.org.uk/

Additional entry requirements

Interview


English language requirements

TestGradeAdditional details
IELTS (Academic)6An (IELTS) Academic minimum score of 6.0 overall is required, with a minimum of 5.5 in Reading, Writing, Speaking and Listening
Trinity ISEA minimum of Trinity ISE II with Distinction in all four components is required.
Cambridge English AdvancedLevel B2A minimum on the Cambridge English scale of 169 is required
PTE Academic55A minimum score in the Pearson Academic Test of English of 55 overall is required, with a minimum of 51 in all four components.

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening

English language support at Falmouth

https://www.falmouth.ac.uk/international/english-language-support


Unistats information

Operated by the Office for Students
78%
Student satisfaction
69%
Employment after 15 months (Most common jobs)
79%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Animation at Falmouth University - UCAS