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Video Games Design at Escape Studios - UCAS

Escape Studios

Degree level: Undergraduate
Awarded by: Coventry University

Video Games Design

Course summary

This course has been created with our industry partners to be a highly focused digital games degree that encompasses not only theory but technical and artistic approaches. From core design practice through to game engines, UI (user interface) and UX (user experience), as well as narrative and development pipelines. Taught by industry professionals, you will learn to design video games from concept to implementation, developing gameplay, environments and user experiences to produce engaging play experiences. You will have the transferable skills to work and support teams in both technical and artistic capacities, across different real-time and interactive production environments, such as virtual reality and other forms of interactive entertainment. This course will provide rich and varied opportunities to work on collaborative projects, developing the soft and technical skills that video games companies look for in Games Designers. Why choose this course

  • Ranked 1st in the world for Production Excellence in Immersive Media by The Rookies
  • Based in London - home to some of the best video games and VFX studios in the world
  • Partnership with Epic Games - we were the first Unreal Engine Authorized Training Center in the UK and an Unreal Engine Academic Partner. Our certified tutors also run short courses for studios to train their staff in Unreal Engine
  • We’re a member of TIGA - the trade association for the UK video games industry, with the vision to make the UK the best place in the world to develop video games.
  • Work on industry-standard briefs, experience real-life scenarios and receive feedback on your work from external developers to learn about current development practice
  • Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Creative Assembly, Epic Games, Playground Games, Rare and Rockstar Games
  • Study in a studio environment that mirrors current industry practice, using high-spec equipment and professional software such as Unreal Engine and Houdini
  • Professional input - industry partners have helped design this degree to make sure it is relevant to employers and up to date
  • All-round technical skills - learn software, skills and techniques for both games and visual effects and learn how the pipelines cross over.

Modules

First year (Level 4 - 120 credits) Students on our BSc / MSci Character Creation, Games Design and Technical Art degrees study common modules in their first year. This will give you the all-round skills needed to become a professional, and a chance to choose a different specialism if you change your mind before your second year (subject to availability). Art direction and visual language (15 credits) Introduction to 3D graphics (15 credits) Introduction to technical scripting (15 credits) Worldbuilding (15 credits) Introduction to games design (15 credits) Character control (15 credits) Real-time FX (15 credits) Interactive - jam group project (15 credits) Second year (Level 5 - 120 credits) Conceptual games design (30 credits) Applied games design (30 credits) Specialism (15 credits) Industry studio project (30 credits) Third year (Level 6 - 120 credits) Advanced specialism (30 credits) Professional practice (30 credits) Professional studio project (60 credits)

Assessment method

Your work is assessed through practical assignments and retrospectives by a mix of tutor, peer, self-review and industry. In fact, industry professionals often review your project modules and share their personalised feedback with you.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
I802
Institution code:
P34
Campus name:
Escape Studios
Campus code:
N

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We are able to accept applications from international applicants.

Entry requirements

Qualification requirements

Additional entry requirements

Portfolio

Once we receive your UCAS application, you’ll be invited to submit an online portfolio of your work. We take students who have the talent to succeed, and we know the best way to judge this is not limited to a set of academic grades. Our tutors will review your portfolio to determine whether we can offer you a place. Head over to our website to find out more and download our portfolio guide. Please copy paste the link into your browser: https://www.escapestudios.ac.uk/admissions/undergraduate-admissions/


English language requirements

TestGradeAdditional details
IELTS (Academic)66.0 in reading and writing, 5.5 in speaking and listening

Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17995 Year 1
International £17995 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Video Games Design at Escape Studios - UCAS