Middlesex University

Degree level: Undergraduate

3D Animation and Games

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Course summary

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Overview Combining theory with active learning in a studio environment, our 3D animation course gives you the practical skills needed to start your career in the animation or games industry. 3D Animation is the future With more than 2000 active games and animation studios in the UK, has there ever been a better time to enter the British gaming industry and take part in a game design course? As part of our 3D design course module you'll gain the knowledge and space to develop as an artist working with 3D software. You'll cover the key areas within the industry: character art, environment art, character animation, rendering and dynamics, virtual reality design, Z-Brush sculpting, 3D printing and a host of others. All this builds your confidence and equips you for a career in the industry. A studio environment helps build your skills You'll perfect your skills in a live studio environment working on the latest industry standard software and techniques, mirroring exactly how animators and game designers work daily. You'll learn through discussions, demonstrations, seminars, presentations and practical work, as well as intensive workshops combining individual and group work. All of these support you as you learn all about contemporary workflows in commercial animation and games studio pipelines. Our studio facilities are second to none and you'll work on industry-standard software such as Maya and Z-Brush. The studio also hosts high-spec, overclocked workstations, 20 VR devices, a motion capture studio, green screen and a state-of-the-art 3D printing and scanning studio. Take that first step towards an animation career Our course also allows you to build your professional network - beyond your day-to-day learning, you’ll also have the opportunity to attend guest lectures and masterclasses from animation professionals to interview them and learn more about their work. Previous lecturers have included Sydney Padua, senior animator on Clash of the Titans and Jungle Book, and Alex Robinson and Daniel Boyle of the award winning Treat studio. During your course, you’ll even have the chance to gain work experience in a studio, as you complete a four week live project responding to a brief set by industry practitioners that reflect the most emergent and contemporary practices in the industry. You also get the support you need to succeed. From your Personal Tutor to your Graduate Academic Assistant, each one has studied your subject and will provide the support you need based on their own experience. If you need a little help with writing, numeracy or library skills, we can help with that too. We also offer support from specialised technicians with professional experience in your field. They support you in the studio and in workshops, as well as during your projects. We have strong links with art and design employers to help you find the career of your dreams. Graduates have gone on to work with game studios like Rockstar and Cloud Imperium Games, as well as animation boutiques like Treat Studios and Blue Zoo. A degree in 3D animation and games is the first step for a career as an artist in the games and animation industries.

Course details


Year 1: From Pencil to Pixel (30 credits) – Compulsory Introduction to Animation and Creative Workshops (90 credits) – Compulsory Year 2 : Animation Practice and Creative Workshops (90 credits) – Compulsory Animation and Digital Cultures (30 credits) – Compulsory Year 3: Major Projects and Professional Portfolio Development (90 credits) – Compulsory Critical and Contextual Research Proposition Essay (30 credits) – Compulsory

How to apply

Application deadlines

If your application is completed by the following date, it’s guaranteed to be considered:

15 January

*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!

Application codes

You will need these codes when you add a choice to your application.

Course codeWP15
Institution code M80
Campus nameHendon Campus
Campus codeH

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

Qualifications To find out more about the qualifications we accept from your country please visit: https://www.mdx.ac.uk/study-with-us/international/support-in-your-country Visas and immigration You will not need a visa to study in the UK if you are a citizen of the European Union, Iceland, Liechtenstein, Norway or Switzerland. If you are a national of any other country you may need a visa to study in the UK. Please see our visas and immigration page for further information.

Entry requirements

Qualification requirements

QualificationOfferFurther information
UCAS Tariff 112 points
Access to HE Diploma M: 45 credits Access pass with 45 credits at Level 3 (45 merit or higher)

Visit our general entry requirements page, by clicking on the link below, to see how these points can be achieved from our acceptable level 3 qualifications and the combinations which are welcomed by Middlesex University, including GCSE requirements.

Please click the following link to find out more about qualification requirements for this course


Additional entry requirements



English language requirements

TestGradeAdditional details
IELTS (Academic)6With a minimum of 5.5 in each component
TOEFL (iBT)72With at least 17 in listening & writing, 20 in speaking and 18 in reading
PTE Academic51With at least 51 in all components

Fees and funding

Tuition fees

Channel Islands £9250 Year 1
EU £9250 Year 1
England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
International £12000 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
3D Animation and Games at Middlesex University - UCAS