Course summary
Why study this course? The BSc Games Animation, Modelling and Effects (GAME) degree course is an innovative undergraduate degree that will provide creative game artists with a number of core modules as well specific artistic skills to enable you to develop the specialist knowledge and skills needed by the games industry. As an artist you will develop your computer graphics skills, both artistically and technically. You'll learn about subjects including modelling, rigging, animation, texturing, lights/cameras, visual effects (VFX) and rendering. A number of core modules are provided as part of the degree to enable game artists and game programmers to work together and achieve common goals: such an approach is fundamental to the workflow within the games industry. In addition both groups will also work with each other using their specialist art/programming skills to design and produce joint collaborative games. Successful completion of the course will prepare artists for a range of positions from concept, technical, texture and VFX artist to character/model builder, animator and graphic designer. More about this course Designed after research and consultation with computer games professionals and games industry body TIGA - www.tiga.org - this innovative degree will enable artists to develop their computer graphics skills, both artistically and technically - including modelling, rigging, animation, rendering, texturing, lights/cameras and visual effects (VFX). Key skills covered on the course include
- Visual Effects (VFX) workflow
- Character artist workflow
- Environment/ hard-surface modeler workflow
- Animator workflow
- Game Designer / Level Designer workflow
- Technical Artist workflow
Modules
First year modules include: Game Design Digital Design and Image Making Introduction to Drawing and Animation Second year modules include: Core - Modelling and Texturing Digital Toy Design Advanced 3D Modelling & Animation Moving Image and VFX Third year modules include: Project Advanced Scripting for Graphics and Games Work Related Learning II Games Asset Development Visual Effects for Computer Graphics and Games
Assessment method
Students will be assessed (primarily) by summative coursework assignments. On-going formative assessment is also undertaken during set (timetabled) classroom times. Formative assessment will be a regular feature of the semester, encompassing peer review, opportunities for QA (Quality Assurance), detailed feedback and guidance from tutors. Summative assessment such as coursework, presentations and group work will require students to: Model and provide optimal solutions for a given scenario Demonstrate an understanding of application work flow Write and present verbal and written reports on development and application-based approaches to problem solutions. Summative assessment such as unseen examinations generally will not be used in the course (with the exception of a small component of one of the Level 4 modules - 3D Modelling). The course assessment on the degree is spread over a period of time to give students the maximum opportunity for achievement. This should also ensure that students are able to submit work to a standard that meets the assessment required on each module and that they have the opportunity to work at the highest level possible. The proposed course assessment schedule for this new degree will conform to the agreed assessment tariff.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
Please select a course option – you will then see the application code you need to use to apply for the course.
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 88 points
A level - CCD
GCSE/National 4/National 5
Applicants with relevant professional qualifications or extensive professional experience will also be considered on a case-by-case basis. All applicants must be able to demonstrate proficiency in the English language. Applicants who require a Tier 4 student visa may need to provide a Secure English Language Test (SELT) such as Academic IELTS. For more information about English qualifications please see our English language requirements.
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9250 | Year 1 |
Northern Ireland | £9250 | Year 1 |
Scotland | £9250 | Year 1 |
Wales | £9250 | Year 1 |
EU | £19500 | Year 1 |
International | £19500 | Year 1 |
Channel Islands | £19500 | Year 1 |
Republic of Ireland | £19500 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
London Metropolitan University
Admissions Office
166-220 Holloway Road
City of London
N7 8DB