This ambitious and interdisciplinary course offers practice and study in image-making applied principally within illustration but also in a range of creative design and communication contexts from animation to commercial installation. Our premise is that within contemporary visual practice the boundaries between art, design and illustration have merged, this in part is due to digital technologies but also the cultural merging of disciplines within the visual and performing arts. New creatives can find themselves working on initiatives that require a range of skills, are multi-contextual, multi-media and increasingly involve collaboration with others. Within this context the course offers an in-depth, reflective and process led approach to image-making and image media. Drawing is an enduring and central course activity in giving form to imaginative and conceptual thought, and as a means to understand in depth aesthetical, conceptual and expressive strategies in image-making and pictorial design. The course is delivered using a project framework designed to replicate the type and range of briefs anticipated in an industrial setting. Projects also provide a context and creative challenge, they make demands that stretch your understanding and encourage a ‘what if’ approach to visual problem-solving. Projects are both set and self-defined and can be developed in a range of media process - animation, moving image, digital imaging, printmaking, photography, painting, mixed media, three-dimensional design. We encourage involvement in the creative industries. You will have the opportunity to participate in major student competitions, external exhibitions, industry initiatives as well as internships and study abroad exchange. In the final year of study a rigorous professional practice programme helps you prepare for employment and our alumni work in a wide variety of occupations that include illustration, animation, film, television, art direction and project management, advertising, publishing and authorial practice, concept art and computer games. Some students continue study at post-graduate level in a wide range of subjects, film, national heritage, art with medicine, art and psychotherapy, art and science, teacher training and fine art.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
- Institution code:
- Campus name:
- Main Site
- Campus code:
Points of entry
The following entry points are available for this course:
- Year 1
We also welcome applications from students who are taking a combinations of qualifications listed above. Applicants will be asked to provide 10-15 images, to include a balance of initial sketches or worksheets as well as more resolved final artwork.
English language requirements
|IELTS (Academic)||6||6.0 overall with a minimum 5.5 in each component|
University of Westminster English Language Requirements
The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
|Northern Ireland||£9250||Year 1|
|Channel Islands||£9250||Year 1|