Play, design and build games at our development studio as you create a portfolio to launch your career as a games developer, with our Computer Games Technology degree in Cambridge. With our Computer Games Technology course, you’ll be able to turn your love of computer games into a career. Working at our development studio in Cambridge – close to the tech hub of ‘Silicon Fen’ – you’ll be located right at the heart of the computer gaming industry in the UK. From the very beginning of your studies, you’ll create and develop your own games. Everything you design will build into a valuable portfolio to help you secure your dream job in the gaming industry when you graduate. ARU is the place to be for studying Computer Games Technology. The East of England has 135 active games companies, with Cambridge home to developers including Jagex, Frontier Developments and Ninja Theory, who are based around the corner from Compass House our Computer Games Development studio. Based in Compass House, our gaming and technology hub, you'll enjoy having the latest technology at your fingertips and collaborating with other students on innovative projects. You’ll get the chance to improve your prospects with live briefs and guest speakers from tech giants like Sony, Jagex and Frontier. There’s even the opportunity to take part in events with industry reps, too. During your time at ARU, you’ll also have the opportunity to get a head-start in the computer gaming industry and in recent times, ARM, Sony Computer Entertainment Europe, Frontier and Just Flight have all offered internships and work opportunities to ARU students. There are lots of placement opportunities with an optional placement year to develop your practical experience. We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials. Industry-standard facilities As a Computer Games Technology student at ARU, you’ll benefit from:
- Compass House games development studio that simulates a commercial working studio
- High-end computers with graphic tablets
- Motion capture equipment
- Render farm
- Industry-standard SLRs (for HDRI capture)
- HD cameras
- Top of the range 3D modelling, animation, and compositing software including Maya, Motion Builder, 3DS Max, Mudbox, ZBrush and Unity 3D
Year 1 core modules: Foundation in Engineering, Computing and Technology. Year 2 core modules: Game Concepts and Analysis, Programming for Games, Game Engines and Mechanics. Year 3 core modules: Collaborative Games Development, Game Technologies, Technical Development for Games, Ruskin Module. Year 4 core modules: Studio Practice for Games, Final Project for Games. Modules are subject to change and availability.
Throughout the course, we’ll use a range of assessment methods to help measure your progress. You’ll demonstrate your learning through the games you produce, but there will also be a mix of exams, personal learning plans and projects.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
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- Campus name:
- Cambridge Campus
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Points of entry
The following entry points are available for this course:
- Year 1
We welcome applications from international and EU students, and accept a range of international qualifications.
5 GCSEs at grade 3, or grade D, or above, (or equivalent) plus evidence of having attempted two years of post GCSE study at level 3. Students who have achieved a minimum of 1 A level (or equivalent), will be exempt from the two year post GCSE requirement (as stated above) but must still hold 5 GCSEs (as stated above). Students without English as their first language will be expected to demonstrate a certificated level of proficiency of at least IELTS 5.5 (Academic level with at least 5.5 in each of the four components) or equivalent English Language qualification, as recognized by Anglia Ruskin University.
Please click the following link to find out more about qualification requirements for this course
The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
|Northern Ireland||£9250*||Year 1|
|Channel Islands||£9250*||Year 1|
|Republic of Ireland||£9250*||Year 1|
*This is a provisional fee and subject to change.
Additional fee information
Anglia Ruskin University
Course contact detailsVisit our course page
Anglia Ruskin University