Computer Games Technology [with Foundation Year] at Anglia Ruskin University - UCAS

Course options

Course summary

Play, design and build games at our development studio as you create a portfolio to launch your career as a games developer, with our Computer Games Technology degree in Cambridge.

  • Join a course that's TIGA accredited, indicating to employers that you're accustomed to practical and theoretical application of industry standard practices and the latest industrial workflows.
  • Build a professional portfolio to showcase your skills to future employers and clients.
  • Attend exciting industry events including games jams, industry talks, conferences, and festivals, such as our annual student games fest Gamebridge, where you can show your work to major industry reps.
  • Work collaboratively in a development studio environment that reflects the professional workplace.
  • Benefit from our links with tech giants like Sony, Jagex and Frontier, which will help you find placements and work experience, and give you opportunities to solve "live briefs". You can even take an optional placement year.
  • Study in a region renowned for computer games: the East of England has nearly 200 active games companies, and Cambridge is home to 26 games companies including Jagex, Frontier Developments and Ninja Theory (source: Ukie Games Map, January 2024).
Accredited by TIGA, our Computer Games Technology course will help you turn your love of computer games into a career. Based in Cambridge – close to the tech hub of ‘Silicon Fen’ – you’ll be located right at the heart of the computer gaming industry in the UK. From the very beginning of your studies, you’ll create and develop your own games. Everything you design will build into a valuable portfolio to help you secure your dream job in the gaming industry when you graduate. ARU is the place to be for studying Computer Games Technology. The East of England has nearly 200 active games companies, with Cambridge itself home to 26 games companies including Jagex, Frontier Developments and Ninja Theory (source: ukie.org.uk’s games map January 2024). Skilled game designers and programmers are in high demand, with the value of the UK games industry reaching £7.05 billion in 2022. (Source: UKIE) Based in our gaming and technology hub, you'll enjoy having the latest technology at your fingertips and collaborating with other students on innovative projects. You’ll improve your prospects with live briefs and guest speakers from tech giants like Sony, Jagex and Frontier. There’s even opportunities to take part in events with industry reps, too, like our annual gaming-inspired event Gamebridge. At Gamebridge, students from across the country attend industry-led talks and 1-2-1 portfolio reviews, whilst showcasing their work and networking with companies such as Frontier and Jagex, as well as other like-minded students. During your time at ARU, you’ll also have the opportunity to get a head-start in the computer gaming industry and in recent times, ARM, Sony Computer Entertainment Europe, Frontier and Just Flight have all offered internships and work opportunities to ARU students. There are lots of placement opportunities with an optional placement year to develop your practical experience. We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials. And with TIGA accreditation, this course gives you a badge of excellence to show future employers too. As a Computer Games Technology student at ARU, you’ll benefit from: High-end computers with graphic tablets Motion capture equipment Render farm Industry-standard SLRs (for HDRI capture) HD cameras Top of the range 3D modelling, animation, and compositing software including Maya, Motion Builder, 3DS Max, Mudbox, ZBrush and Unity 3D Podcast and video capture system Our dedicated Computer Games Technical Officer will be on hand to offer training and support. You can also get training in the use of all our creative facilities.

Modules

Year 1 core modules: Foundation in Engineering, Computing and Technology. Year 2 core modules: Game Concepts and Analysis; Programming for Games; Game Engines and Mechanics. Year 3 core modules: Collaborative Games Development; Game Technologies; Technical Development for Games; Ruskin Module. Year 4 core modules: Studio Practice for Games; Major Project for Games. Modules are subject to change and availability.

Assessment method

Throughout the course, we’ll use a range of assessment methods to help measure your progress. You’ll demonstrate your learning through the games you produce, but there will also be a mix of exams, personal learning plans and projects.


How to apply

Application codes

Course code:
I610
Institution code:
A60
Campus name:
Cambridge Campus
Campus code:
C

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We welcome applications from international and EU students, and accept a range of international qualifications.

Entry requirements

Qualification requirements

5 GCSEs at grade D, or grade 3, or above and evidence of two years post-GCSE study at Level 3. If you have achieved at least grade E in one A level, or equivalent, you are exempt from the two years post-GCSE study requirement, but you still must meet the GCSE requirements. Applicants who do not meet the two years post GCSE study at level 3 may be considered based on their satisfactory employment history, which must be a minimum of two years full time employment supported by employer evidence and deemed appropriate by the University for meeting the course of study applied for.

Please click the following link to find out more about qualification requirements for this course

https://aru.ac.uk/study/undergraduate/computer-games-technology


English language requirements

TestGradeAdditional details
IELTS (Academic)5.5With minimum 5.5 in each component

Equivalent English Language qualifications, as recognised by Anglia Ruskin University, are also accepted.


Student Outcomes

Operated by the Office for Students
65%
Employment after 15 months (Most common jobs)
75%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
Republic of Ireland £9250 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

https://www.aru.ac.uk/student-life/preparing-for-university/help-with-finances
Computer Games Technology [with Foundation Year] at Anglia Ruskin University - UCAS