Abertay University has opted into the TEF and received a Silver award.
The UK computer games market, alone, is worth over £4bn, and it is constantly growing and evolving. This world-leading course provides you with the essential skills and knowledge required to develop computer games software, and enter a cutting-edge industry. Use the latest technologies for game development such as virtual reality equipment, games console development kits and industry standard software and tools. Develop your skills in game programming, real-time interactive graphics, sound and mathematics. Collaborate with other disciplines to produce exciting, new ideas. Gain the confidence and ability to work in one of the most demanding industries in the world, and do so knowing you have a distinct advantage over other computer science graduates.
Core modules (subject to change over time) - Computer Architecture; Programming with C++; Applied Mathematics 1; Software Design; Data Structures & Algorithms 1; Applied Mathematics 2; Graphics Programming; Data Structures & Algorithms 2; Professional Project Planning & Prototyping; Network Systems for Games Development; Professional Project Execution; Mathematics & Artificial Intelligence and Honours Project. Other modules that may be offered (subject to change over time) - Games Programming; Games Programming & System Architectures; Graphics Programming with Shaders; Applied Technologies and Applied Mathematics 3.
You will spend around 12-15 hours per week in lectures, tutorials and laboratories. Lectures are used to present key concepts, theories and techniques. Tutorials and laboratory-based activities increase your understanding of the subject and allow you to develop your competence and confidence in technological and theoretical work. During the course you will be required to actively participate in group work, discussions, seminars, and private study. There is a mixed assessment strategy used on the course. Most modules are assessed through coursework, which may include project work and student-led presentations. Some modules use a mixture of coursework and formal examination.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Abertay Campus|
Points of entry
The following entry points are available for this course:
- Year 1
|A level||BBC||To include Maths For entry into Year 2 we would look for AAB to include Maths and Computing|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||DDM||Creative Media Production Electrical/Electronic Engineering IT Must include AS Level Maths at grade B or better For entry into Year 2 we would look for D*D*D* Creative Media Production (Games Development) to include A Level Maths at B|
|Scottish Higher||AABB||To include Maths|
|Scottish Advanced Higher||AAB||Entry into Year 2 to include Maths and Computing|
|International Baccalaureate Diploma Programme||30 points||To include Maths at S5 or H4|
|Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)||H2, H2, H3, H3||To include Maths|
|Scottish HNC||Pass||Entry into Year 1 with an HNC in one of the following:- Computer Games Development - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60% Computing - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60%|
|Scottish HND||Pass||Entry into Year 2 with HND Computer Games Development - Graded Unit A plus Advanced Higher Maths at B and National 5 Physics (or equivalent) Entry into Year 1 with an HND in one of the following:- Computer Science - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60% Computing: Networking - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60% Computing: Software Development - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60% Computing: Technical Support - Graded Unit A plus Higher Maths at B or Open University Essential Mathematics 1 at 60%|
|HNC (BTEC)||M||Entry into Year 1 with one of the following:- Computing plus AS Level Maths at B Computing & Systems Development plus AS Level Maths at B Creative Media Production plus AS Level Maths at B Graphic Design plus AS Level Maths at B Interactive Media plus AS Level Maths at B|
|HND (BTEC)||M||Entry into Year 1 with one of the following:- Computing plus A Level Maths at B Computing & Systems Development plus A Level Maths at B Computing (Applications Development) plus A Level Maths at B Computing (Data Analytics) plus A Level Maths at B Computing (Intelligent Systems) plus A Level Maths at B Computing (Network Engineering) plus A Level Maths at B Computing (Security) plus A Level Maths at B Computing (Software Engineering) plus A Level Maths at B|
Applicants should have Higher Maths at B or equivalent
Please click the following link to find out more about qualification requirements for this course
English language requirements
We look for applicants to have achieved an overall IELTS score of 6.0 with no individual test lower than 5.5. Some degrees have higher requirements - refer to the 'entry routes' tab of each degree for more detail.
List of English Language Requirements
Fees and funding
|Northern Ireland||£9250||Year 1|
Additional fee information