Develop skills essential to the fast-moving computer games industry with our Computer Games Art BA (Hons) degree in Cambridge. Accredited by TIGA, our Computer Games Art degree will allow you to develop art skills relevant to the fast-moving computer games industry. You’ll gain 3D computer games skills including modelling, texturing and animation, enabling you to create characters, environments and more. During your studies, you’ll discover how you can use your visual research, creative experimentation and technical development to forge a career as a computer games artist. You’ll learn how to plan your designs by creating concept art before bringing them to life using interactive software such as Unity 3D. ARU is the place to be for studying Computer Games Art. The East of England has 135 active games companies (https://gamesmap.uk/), with Cambridge home to developers including Jagex, Frontier Developments and Ninja Theory, who are based around the corner from Compass House our Computer Games Development studio. By studying Computer Games Art at ARU, you’ll get the chance to improve your prospects with live briefs and guest speakers from tech giants like Sony, Jagex and Frontier. Our flexible modules allow you to explore different aspects of digital art, helping you specialise and future-proof your career. And with TIGA accreditation, this course gives you a badge of excellence to show future employers too. We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials. During your time at ARU, you’ll receive ongoing support to find placements and work experience relevant to your Computer Games Art and you can take an optional placement year. In recent times, ARM, Sony Computer Entertainment Europe, Frontier and Just Flight have all offered internships and work opportunities to ARU students. Industry-standard facilities As a Computer Games Art student at ARU, you’ll benefit from:
- Compass House games development studio that simulates a commercial working studio
- High-end computers with graphic tablets
- Motion capture equipment
- Render farm
- Industry-standard SLRs (for HDRI capture)
- HD cameras
- Top of the range 3D modelling, animation, and compositing software including Maya, Motion Builder, 3DS Max, Mudbox, ZBrush and Unity 3D
Year 1 Core modules: Game Concepts and Analysis, Digital Sculpting for Games, Game Art Creation. Year 2 Core modules: Collaborative Games Development, Specialised Practice in Games Art, Technical Development for Games, Ruskin Module. Year 3: Work Placement. Year 4 Core modules: Studio Practice for Games, Major Project for Games. Modules are subject to change and availability.
You’ll show your progress through a combination of written and practical work.
Professionally accredited courses provide industry-wide recognition of the quality of your qualification.
- The Independent Game Developers' Association
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
- Institution code:
- Campus name:
- Cambridge Campus
- Campus code:
Points of entry
The following entry points are available for this course:
- Year 1
You will be asked to provide a digital portfolio for review and will be given the option to book a meeting to discuss this with us. If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.0 (Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University. You may also be accepted to this course with an IELTS 5.5 (Academic level- with no individual score being lower than 5.5) or equivalent English Language qualification as recognised by Anglia Ruskin University, but will then be required to undertake additional compulsory free English language modules in your first year.
Please click the following link to find out more about qualification requirements for this course
The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
|Northern Ireland||£9250||Year 1|
|Channel Islands||£9250||Year 1|
|Republic of Ireland||£9250||Year 1|