Course summary
Develop skills essential to the fast-moving computer games industry with our BA (Hons) Computer Games Art degree in Cambridge.
- Join a degree that's accredited by TIGA, indicating to employers that you're well-versed in the practical and theoretical application of industry-standard practices and the latest industrial workflows.Develop art skills relevant to the fast-moving computer games industry, including sculpting, modelling, texturing, characters and environments, enabling you to create characters, environments and more.
- Our BA Computer Games Art is a member of the Unreal Academic Partner programme, which recognises university courses that are committed to providing ongoing, high quality educational opportunities.
- Explore different aspects of digital art on our optional modules, helping you specialise and future-proof your career.
- Work collaboratively in a development studio environment that reflects the professional workplace.
- Attend exciting industry events including games jams, industry talks, conferences, and festivals, such as our annual student games fest Gamebridge, where you can show your work to major industry reps.
- Study in a region renowned for computer games: the East of England has nearly 200 active games companies, and Cambridge is home to 26 games companies including Jagex, Frontier Developments and Ninja Theory (source: Ukie Games Map, January 2024).
- High-end computers with graphic tablets
- Motion capture equipment
- Industry-standard SLRs (for HDRI capture)
- HD cameras
- Top of the range 3D modelling, animation, and game software including Maya, ZBrush, Substance 3D, Unreal Engine 5 and Unity 3D
- Podcast and video capture system
Modules
Year 1 Core modules: Game Concepts and Analysis; Digital Sculpting for Games, Game Art Creation. Year 2 Core modules: Collaborative Games Development; Specialised Practice in Games Art; Technical Development for Games; Ruskin Module. Year 3: Work Placement. Year 4 Core modules: Studio Practice for Games; Major Project for Games. Modules are subject to change and availability.
Assessment method
You’ll show your progress through a combination of written and practical work.
Professional bodies
Professionally accredited courses provide industry-wide recognition of the quality of your qualification.
- The Independent Game Developers' Association
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- W283
- Institution code:
- A60
- Campus name:
- Cambridge Campus
- Campus code:
- C
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 96 points
GCSE/National 4/National 5
2025 entry requirements have been published using the current cycle information however, due to a current review these are subject to change. Please check back here for updates.
Please click the following link to find out more about qualification requirements for this course
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9535 | Year 1 |
Northern Ireland | £9535 | Year 1 |
Scotland | £9535 | Year 1 |
Wales | £9535 | Year 1 |
Channel Islands | £9535 | Year 1 |
Republic of Ireland | £9535 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Anglia Ruskin University
East Road
Cambridge
CB1 1PT