De Montfort University

Degree level: Undergraduate
Awarded by: The Chartered Institute for IT (BCS)

Computer Games Programming

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

.A constantly evolving sector, the multibillion-pound computer games industry is now worth more than double its value in 2007. This offers graduates extensive career opportunities in a rapidly expanding field. This course provides an opportunity to develop your interest in computer games into a set of skills which will help you start a career in this exciting industry. You will study the latest techniques and resources for developing standalone, web-based and mobile games, featuring exciting graphics and animation, becoming familiar with the basic architecture and design elements of computer games and programming languages relevant to games development. Key features

  • Teaching covers a range of topics, including an introduction to C++ programming, game architecture and design, and game engine architecture, ensuring you are fully familiarised with programming languages and paradigms relevant to games development.
  • Benefit from our industry-standard game development studios, featuring some of the latest technologies for playing and developing games on a range of platforms. They are equipped with a mixture of high-specification gaming PCs, consoles and game development software.
  • Through block teaching, you will focus on one subject at a time instead of several at once. This means that you will be able to focus closely on each subject and absorb your learning material in more depth, whilst working more closely with your tutors and course mates.
  • Become part of a vibrant community by joining our Game Society or E-Sports Society. You can build on what you learn on the course by playing games, taking trips to professional gaming events, and competing in tournaments. Our Games Development Society will give you the chance to work alongside Game Art students in games jams.
  • Explore professional opportunities with a placement year. Recent Computer Games Programming students have spent a year in industry working as Intern Software Engineers and Programmers for companies including immersive tech company, Virtual Arts.
  • Graduates have pursued careers as games programmers, artificial intelligence programmers, graphics programmers, 3D modellers and web systems developers.
  • Gain valuable international experience as part of your studies with our DMU Global programme. Students have been able to visit top tech companies in San Francisco and test out their espionage and surveillance skills in New York.

Course details

Modules

First year Block 1: Game Design & Development Block 2: Markup Languages & Scripting Block 3: Maths & Computer Systems Block 4: C++ Fundamentals Second Year Block 1: 3D Modelling & Shader Fundamentals Block 2: Mobile Games and AI for Simulation Block 3: Applied Mechanics and Progressive Game Engines Block 4: Production Level C++ Third Year Block 1: Advanced Game Engine Application Block 2: Advanced Shader Programming Block 3: Performant Rendering with C++ Block 4: Game Development Project

Assessment method

A variety of learning and teaching methods are used, including lectures, tutorials and practical laboratory work. Continuous evaluation forms the major part of the assessment process and there are many opportunities for practical development. You will normally attend around 12-16 hours of timetabled taught sessions each week, and are expected to undertake at least 24 further hours of directed independent study and assignments as required.

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • BCS - The Chartered Institute for IT

How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements


Unistats information

Operated by the Office for Students
67%
Student satisfaction
65%
Employment after 15 months (Most common jobs)
85%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

Channel Islands £9250* Year 1
Republic of Ireland £9250* Year 1
EU £14750* Year 1
England £9250* Year 1
Northern Ireland £9250* Year 1
Scotland £9250* Year 1
Wales £9250* Year 1
International £14750* Year 1

*This is a provisional fee and subject to change.

Additional fee information

Please note that fees for subsequent years of study for continuing students are subject to an annual review. Any increase in fee will be in line with RPI-X (linked to the retail price index) and the fee cap set by the Government.
Computer Games Programming at De Montfort University - UCAS