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Game Art at University of Worcester - UCAS

Course summary

Overview Our Game Art course mixes high level creativity with cutting edge technology and supports you to find your passion within a broad-ranging subject. Our approach is based on authentic experience with strong industry links, giving you the opportunity to tackle live briefs, collaborative practice, and master industry standard software. You will graduate with the skills needed to pursue careers as character artists, environment artists, concept artists, and technical artists, among many other possibilities. Our dedicated games studio hosts our teaching sessions and also allows you to come and work independently when it suits you, creating a vibrant, creative space for you to learn and enjoy being part of a community. The course is equipped with the latest industry-standard software and high-spec dual screen PCs, as well as Wacom Cintiq graphics tablets and VR Kit. You will be supported by our award-winning teaching team to discover your specialism and take part in internationally recognised competitions such as The Rookies, graduating with a professional portfolio ready to take that next step into the industry. Key features

  • Exclusive Game Art Studio equipped with dual-screen high spec gaming PCs featuring industry standard software such as Substance, Zbrush, Marvellous Designer, Marmoset Toolbag, Maya, Motionbuilder and Unity and Unreal Engines, as well as Wacom Cintiq graphics tablets.
  • From concept art to 3d character or environmental asset creation, you will be supported to find your own passion and path in a fast-moving and cutting-edge discipline.
  • Strong industry links throughout the UK including a lively programme of guest lectures and mentors from renowned game development studios for events such as our Game Jams, as well as our award winning teaching team who are all practising or industry experienced game artists.
  • Diverse future career possibilities, including AAA studios, mobile and web game development, indie gaming, pre-visualisation and VR/AR production, as proven by our growing list of alumni.
  • UKIE Student Membership gives our students access to industry professionals through dedicated conferences, events and Games Careers Week, supported by Grads in Games.
  • Showcase your talent with our final year Degree Show, housed at The Art House. A prestigious private view opens the exhibition, your chance to share your work with top industry professionals
  • Be part of a community, through our authentic game development studio and our online discord server that connects students and alumni supporting personal and professional development throughout the course and after graduation.
Learn more about the course at our Open Days Visiting us is the best way to get a feel for student life at the University of Worcester. You'll find out more about the course, and have the opportunity speak to staff, students and recent graduates about what it’s really like to study at Worcester. Book your place at www.worcester.ac.uk/open-days Why the University of Worcester? The University of Worcester is a close-knit and high-achieving community where students are supported to succeed at every level. The University is a truly inclusive place where every person counts as an individual. From designing imaginative facilities to providing practical support and tailored learning, we strive to help people of all backgrounds and abilities to achieve their own rich potential. We work hard to break down barriers and provide opportunities for all.

Modules

For a breakdown of the modules you'll study each year visit our course page. You can do this by scrolling to the bottom of this page and selecting 'Visit our course page'

Assessment method

For detailed information about assessment, feedback, teaching and contact time visit our course page. You can do this by scrolling to the bottom of this page and selecting 'Visit our course page'


How to apply

Application codes

Course code:
I758
Institution code:
W80
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

The University of Worcester accepts all qualifications within the Tariff, and normally looks for the equivalent of 3 A levels. More information can be found at http://www.worcester.ac.uk/journey/entry-requirements.html

Additional entry requirements

Portfolio

Interview


Student Outcomes

Operated by the Office for Students
85%
Employment after 15 months (Most common jobs)
95%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Please visit the fees and finance pages of the University of Worcester website for tuition fee information: https://www.worcester.ac.uk/study/fees-and-finance/
Game Art at University of Worcester - UCAS