Please check the Sheffield Hallam University website for the latest information. Course summary:
- Study your foundation year, then progress to the full degree
- Develop important business skills from the very first day.
- Undertake applied projects and explore different ways of working.
- lectures and seminars
- case studies
- self-directed study
- work placements
- activities and events
Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances. Important notice: The structure for this course is currently being reviewed and enhanced to provide the best possible learning experience for our students. Module structure, content, delivery and assessment are all likely to change, but we expect the focus of the course and the learning outcomes to remain as described above. Once the changes have been confirmed, updated module information will be published on this page. You will be able to complete a placement year as part of this course. See the modules table below for further information. Year 1 Compulsory modules Creative Synergies In Media Production Media In Context Media Project Preparing For Independent Practice And Study Year 2 Compulsory modules 3D Modelling Game Design Theory Game World Mechanics Level 4 Game Project Online Gaming Cultures Visual Concepts For Games 1 Year 3 Compulsory modules Advanced Game Design Theory Experimental Game Practice Narrative Design Physical Games Professional Development Project Elective modules Creative Sound Practice Introduction To Concept Art Virtual Reality Design Year 4 Optional modules Placement Year Final year Compulsory modules Creative Direction For Games Final Game Project Game Professional Practice User Interface Design For Games Elective modules 3D Games Prototyping Life Drawing Sound Design And Sonic Arts Practice Visual Effects Project
Coursework & Practical
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Please select a course option – you will then see the application code you need to use to apply for the course.
Points of entry
The following entry points are available for this course:
Please click the following link to find out more about qualification requirements for this course
Additional entry requirements
If your application is successful you will receive an email inviting you to submit your portfolio by email and submission details by an online google form. The portfolio helps us understand whether we are able to offer you a place on the course you’ve applied for. Your UCAS statement and portfolio provide you with the opportunity to demonstrate your creative experience, potential ability and enthusiasm for the course you’ve applied for.
Please note that this information is subject to change without notice by Sheffield Hallam University.
English language requirements
|IELTS (Academic)||6||If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent.|
If your English language skill is currently below IELTS 6.0 we recommend you consider either the International Foundation Programme: Art, Design and Media or Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
Please click the following link to find out more about English language requirements for this course
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
|Northern Ireland||£9250||Year 1|
|Channel Islands||£9250||Year 1|
|Republic of Ireland||£9250||Year 1|
Additional fee information
Scholarships, discounts and bursaries may be available to students who study this course.