Course summary
Esports isn’t just about gaming. It’s a global industry worth $1.1billion, and it’s growing at a rapid rate. It’s now the fourth largest form of sport in the world and is leading the way in live events production, broadcasting and streaming, and content creation. The industry is made up of professional players, games publishers, event specialists, broadcast/streaming providers like Twitch and Youtube, and global sponsors and technology providers. At Confetti, you’ll learn all about the esports industry as a global business, studying the principles of esports games, allowing you to explore the world of competitive gaming. You’ll learn what makes a successful esports game. At the centre of your learning will be production and technology; you’ll develop your ability to understand and apply the technologies associated with putting on an esports event. Unlike other universities, we’re specialists in creative technologies and have over 25 years of expertise in games, media and music. That means we’re in a unique position to draw upon our existing teaching expertise and industry contacts across gaming, technical events, production technology and broadcasting, and creative entrepreneurship to enhance your learning experience. We also run our own commercial businesses, including Confetti X (a purpose-built esports and virtual production venue), which means you'll learn and work alongside experts from the industry in a professional setting.
Modules
Here's an overview of the modules in Year 1. Global Esports Industry (40 credits) Esports is now one of the most significant sectors within the global games industry. The growth of this market sector has led to new business opportunities, emerging technologies and social trends. This module introduces you to the technological, business-focussed and social factors that are related to the development of esports through academic research and analysis. This knowledge and understanding is vitally important for the development of new business concepts, products or services related to esports. Principles of Esports Games (40 credits) Esports has grown ten-fold in just over five years to a staggering global business. The games themselves have engaged players and viewers alike with developers and publishers always searching for the next big, competitive product. This module focuses on the mechanics and conventions of competitive games design, allowing you to conceptualise your own ideas in relation to competitive esports games. This knowledge and understanding of how games mechanically work and why we play them is essential to game design, and will support the conceptualisation of/within your own game portfolio. Production and Technology (40 credits) Being able to understand the importance of technology in esports broadcasting is essential for those working in the esports events industry. This module will allow you to explore the technical theory involved in broadcast technology for esports, whilst developing your practical skills working with equipment.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- I600
- Institution code:
- N91
- Campus name:
- Confetti - Nottingham
- Campus code:
- 4
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 104 - 112 points
A level
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DMM
Access to HE Diploma
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)
T Level
A lower offer may be made based on a range of factors, including your background (such as where you live and the school or college you attended), your experiences and individual circumstances (you may have been in care, for example). This is called a contextual offer and we get data from UCAS to make these decisions. NTU offers a student experience like no other, and this approach helps us to find students who have the potential to succeed here, but may have faced barriers that can make it more difficult to access university. We also consider equivalent qualifications and combinations. Please contact Nottingham Trent University Admissions team for further information.
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9250 | Year 1 |
Northern Ireland | £9250 | Year 1 |
Scotland | £9250 | Year 1 |
Wales | £9250 | Year 1 |
EU | £17150 | Year 1 |
International | £17150 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Nottingham Trent University
50 Shakespeare Street
Nottingham
NG1 4FQ
Clearing contact details
Online Enquiry FormClearing Team
0115 8486000
Additional information
Our Clearing Hotline is opening hours are: Monday to Thursday 0930-1630; Friday 0930-1600 From 15 August we have extended opening hours: Thursday 15 August 0800 - 1900 Friday 16 August 0800 - 1900 Saturday 17 August 0900 - 1700 Sunday 18 August 1000 - 1400 Monday 19 August - Friday 23 August 0900-1700