3D Design & Virtual Reality is a programme that has developed from the emergent technologies of a continually evolving creative industry. The course encourages students to explore innovative and modernistic ideas whilst gaining blended skills in art, design and technology. There will be a focus on the capture, creation and output of 3D digital models and environments, with particular focus on Virtual Reality platforms. With an emphasis on skills, the course focuses on the fundamentals of 3D design through a variety of practical projects that include 3D modelling, 3D animation, virtual reality and augmented reality; creating outcomes for a variety of contemporary platforms. The applications of skills are numerous, from creating assets for the video game industry and VFX to digital reconstruction for the heritage sector. Class sizes are small and tutor contact is second to none. The programme ensures that students develop a portfolio of 3D design work relevant to the industry. You can expect a varied programme of assignments that highlight the importance of technical skills within the industry. Students have access to excellent facilities with high spec computer suites with the latest versions of industry standard software and cutting-edge resources including VR equipment, hand-held 3D laser scanner, photogrammetry equipment and professional 360 cameras. And with small class sizes, students have plenty of access to these facilities. The final year will provide you with the opportunity to exhibit your work at ‘New Designers’ in London alongside national and international graduates.
Year 1 – A skills-based year delivered through a series of workshops. The year comprises of eight modules including Developing Visual Language, Digital Processes and Creative Digital Practice (used within the 3D industry), 3D Animation, Critical & Contextual Studies: Theories of Aesthetics and Creative Project. Year 2 – A developmental year devised to allow you to apply the skills gained in year one to identify personal strengths and areas of interest within a range of industry relevant contexts. The year comprises of five modules: Live Projects, Design Competitions, Professional Skills, Visual & Material Culture and Specialist Project. Year 3 – A personal negotiated brief which allows you to consolidate your practice and build a portfolio in preparation for future progression and personal ambitions. The year comprises of four modules all based upon individual projects: Visual Research Methodology, Theoretical Perspectives from Practice, Professional Skills: Enterprise & Employability and Major Project; culminating in an opportunity to showcase your work in a final degree show.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
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- Campus name:
- Carmarthen School of Art
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Points of entry
The following entry points are available for this course:
- Year 1
Additional entry requirements
Fees and funding
|Northern Ireland||£9000||Year 1|