Computer Games Technology at Birmingham City University - UCAS

Course options

Course summary

BSc (Hons) Computer Games Technology is a course that focusses on the technical expertise required to develop computer games. The core modules deep-dive into 2D and 3D graphics rendering, physics, artificial intelligence and human-computer interaction required for the development of high-end computer games platforms. The course will also involve working in small and large multi-disciplinary (creative and technical) teams for the development of computer games. While studying your computer games degree, you will use our state-of-the-art computer games technology lab, which is kitted with high-performance PCs with dual monitors and cutting edge GPUs, Sony PlayStation, Nintendo Switch and XBox development kits, as well as a variety of industry standard software. Our collaborations with Microsoft, Unity and Sony, coupled with our state-of-the-art technology will help you develop the skills you need to be successful in the games industry and beyond. Professional Placement Year This course offers an optional professional placement year. This allows you to spend a whole year with an employer, following successful completion of your second year, and is a great way to find out more about your chosen career. Some students even return to the same employers after completing their studies. If you choose to pursue a placement year, you will need to find a suitable placement to complement your chosen area of study. You will be able to draw on the University’s extensive network of local, regional, and national employers, and the support of our Careers teams. If you are able to secure a placement, you can request to be transferred to the placement version of the course. Please note that fees are payable during your placement year, equivalent to 20% of the total full-time course fee for that year.

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • The Independent Game Developers' Association

How to apply

Application codes

Course code:
G450
Institution code:
B25
Campus name:
Millennium Point Campus
Campus code:
A

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Welsh Baccalaureate: 112 UCAS tariff points. Considered with two A Levels or equivalent level 3 qualifications. Considered alongside A Levels or equivalent level 3 qualifications, one of which must be Maths. OCR Cambridge Technical qualifications: 112 UCAS tariff points. Accepted subjects: Engineering. NCFE CACHE Level 3 qualifications: 112 UCAS tariff points. Considered alongside A Levels or equivalent level 3 qualifications, one of which must be Maths WJEC Level 3 qualifications: 112 UCAS tariff points. Considered with two A Levels or equivalent level 3 qualification(s). Considered alongside A Levels or equivalent level 3 qualifications, one of which must be Maths


English language requirements

TestGradeAdditional details
IELTS (Academic)6with no less than 5.5 in any level

Student Outcomes

Operated by the Office for Students
80%
Employment after 15 months (Most common jobs)
85%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
EU £16085 Year 1
International £16085 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Computer Games Technology at Birmingham City University - UCAS