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Course summary

This course is responsive to the needs of the global games industry, enabling you to experience the core roles and learn the technical skills required for a graduate career in games technology. The games industry is a multidisciplinary industry focused on the manufacturing of games, predominantly in a team environment featuring multiple job roles. This is reflected in the course content in which students will learn about games architecture, asset production, games design and the games industry via the use of specialist, industry-standard hardware and software. On this course, you'll study at our brand new £9.1 million digital media hub - Confetti HQ - and have access to; Industry-standard workstation PC’s Specialist software including Unreal Engine 4, Autodesk Suite (3DS Max, Maya, Mudbox), Adobe Creative Suite, Quixel 2.0 Wacom Cintiq 13HD Touch Tablets Foley recording room Audio production and recording equipment Games consoles

Modules

Year 1 Games Architecture (40 Credit Points) This module allows you to explore key principles of level design and programming theory underpinning games architecture via the use of industry-standard games engines. You will be introduced to the workflow methods, skills and techniques required to design and develop gameplay scenarios and in-game mechanics. Asset Production for Games (40 Credit Points) This module introduced you to the use of the Autodesk Suite which focuses on the use of 3DS Max and Maya to create game assets. These include general asset design, weapon design and environment design. Alongside this you are introduced to the production and recording of game audio focusing on Foley and sound effects. Games Design (20 Credit Points) Learn the theory behind games design, how they’re structured and how they’re built. You’ll also create your own original games mechanics and concepts, including characters and various environments. Games Industry (20 Credit Points) During this module, you’ll explore the global markets that make up the world’s games industry. You’ll explore trends and developments; you’ll also develop an understanding of the economic processes involved in the creation of games and understand the steps involved in getting a game to market. Year 2 Level Production (40 Credit Points) Whilst studying on this module, you’ll create an original video game level prototype. You’ll complete integration of your original 3D and audio assets within a relevant games engine, working towards the goal of developing your own original and fully functioning, game sequence. Advanced Asset Production (40 Credit Points) Following on from Asset Production in Year One, you’ll be introduced to advanced modelling and sculpting techniques to effectively produce original 3D character models and environments to an industry-standard. Games Development and Realisation (20 Credit Points) During this module, you’ll increase your experience of level-design. You’ll learn to effectively manage the production of a game, from concept to build, and be introduced to the process of project management. Industry Practice (20 Credit Points) During this module you will undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.


How to apply

This course has restrictions on who can apply.

This course is not eligible for International Students who require a Tier 4 Visa to study in the UK

Application codes

Course code:
I620
Institution code:
N91
Campus name:
Confetti - Nottingham
Campus code:
4

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

We also consider equivalent qualifications and combinations. Please contact Nottingham Trent University Admissions team for further information.


Unistats information

Operated by the Office for Students
100%
Student satisfaction
85%
Employment after 15 months (Most common jobs)
90%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
International £16500 Year 1

Additional fee information

Tuition fees are payable for each year that you are at University. The level of tuition fees for the second and subsequent years of your undergraduate course may increase in line with inflation and as specified by the UK government.

Provider information

Visit our website

Nottingham Trent University
50 Shakespeare Street
Nottingham
NG1 4FQ


Clearing contact details

Online Enquiry Form
Clearing Team

0115 8486000

Course Clearing information

Additional information

Our Clearing Hotline is opening hours are: Monday to Thursday 0930-1630; Friday 0930-1600 From 17 August we have extended opening hours: Thursday 17 August 0800 - 1900 Friday 18 August 0800 - 1900 Saturday 19 August 0900 - 1700 Sunday 20 August 1000 - 1400 Monday 21 August - Friday 25 August 0900-1700


Course contact details

Visit our course page
Ask NTU
Applicant Enquiries Team

+44(0)115 848 4200

Online Enquiry Form
Enquiries Team

+44 (0) 115 848 4200

Games Technology at Nottingham Trent University - UCAS