User Experience Engineering at Goldsmiths, University of London - UCAS

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Course summary

This innovative programme will explore how people experience the world around them, particularly when using technology. You'll learn how each layer of technology, from core hardware through to the way that media is handled, can affect user experience and gain the skills for transforming user requirements into appropriate technical solutions. A user’s experience of technology depends on the design and engineering choices that influence their interactions. Emerging and future technologies will exceed the capabilities available today, so our experts will give you the research needed to exploit and market new possibilities for the benefit of users. The importance of human-computer interaction and good interface design is increasingly recognised as the key to the future of successful tech development. User-centric software and hardware continue to evolve and are becoming more important in product design as technological breakthroughs drive innovation. The ability to select and implement the appropriate technologies to deliver usable and satisfying solutions will address a current skill shortage and will equip students with in-demand vocational skills. Why study the MSc User Experience Engineering

  • This specialist masters degree provides more focused employment possibilities than a more general computing programme.
  • This degree consolidates a variety of topics that may be available as short professional courses but provides a clear framework within which to use the UX skills and knowledge while providing sufficient time to think deeply about the underlying UX principles.
  • You'll learn to design and produce computing-based systems and solutions that have been validated to meet the functional requirements of users, be accessible and inclusive, and provide users with a satisfying user experience.
  • A variety of optional modules in advanced technologies and psychology means you can choose a path that emphasises the technology of your choice.
  • You will have access to the specialist UX lab with a variety of user measurement tools such as eye-gaze tracking, muscle movement and brain activity
  • The vocational nature of the programme gives you the option to complete a field study thesis project as an alternative to the conventional academic thesis.
  • Through presentation and demonstration of your work, we'll prepare you to enter a field of work characterised by the agile approach and team working within multi-disciplinary cohorts.
  • You'll benefit from the expertise of the Department of Computing, as well as drawing on the knowledge of staff in the Department of Psychology and the Institute of Management Studies (IMS).
  • Guest Lectures and Field Project modules will introduce you to the professional aspects of working as a UX designer, researcher or engineer and hearing from industry professionals will give you an insight into what it's like to work in the field.

Modules

All students will take the following modules: Computing the User Experience 15 credits Introduction to Research Methods 15 credits Interaction Science 15 credits Human Factors 15 credits Applied Topics/Guest Lectures 15 credits Designing Information & Services 15 credits As well as one of the following thesis projects: Academic Project 60 credits Field Project 60 credits You will choose one or two option modules to the value of 30 credits from a list provided annually by the department. Recent modules have included: Marketing Strategy 15 credits Physical Computing 15 credits Workshops in Creative Coding 1 15 credits Digital Sandbox 30 credits Augmented and Mixed Realities 15 credits Interactive Data Visualisation 15 credits Workshops in Creative Coding 2 15 credits Critical Social Media Practices 15 credits Cognitive Neuroscience 15 credits Please note that due to staff research commitments not all of these modules may be available every year.


Entry requirements

You should have an undergraduate degree of at least upper second class standard in computing, psychology, design or related disciplines, and an interest in and capability for working in interdisciplinary contexts. In exceptional circumstances, outstanding practitioners or individuals with strong commercial experience may be considered. If English isn’t your first language, you will need an IELTS score (or equivalent English language qualification) of 6.5 overall and no element lower than 6.0 to study this programme.


Fees and funding

Tuition fees

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Additional fee information

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User Experience Engineering at Goldsmiths, University of London - UCAS