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Course summary

**Please note that the information provided relates to the current academic year and is subject to change without notice by Sheffield Hallam University. Please check the Sheffield Hallam University website for the latest information.** Course summary:

  • Develop technical production skills through the creation of 2D and 3D artwork.
  • Collaborate in creative projects alongside programmers.
  • Work with cutting edge tools to produce various game art styles, and work to art limitations for use on different gaming platforms.
  • Work in partnership with Sony within our commercial games studio, Steel Minions.
  • Study at the only university in the UK to produce a game on a Sony platform.
This course will equip you with the practical skills required to work in the games industry ranging from concept to post-production, and you will graduate with a portfolio of projects. How you learn: All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive. Throughout this course you will build a professional quality portfolio that is aimed at meeting the requirements of potential employers. The teaching and learning on this course is designed to help you do this. You learn through:
  • specialist technical workshops
  • group projects
  • one-to-one support
  • live projects
  • industry visits, field trips and festivals
  • self-directed and independent study
Applied learning - Work placements In year three, you have the opportunity to take a one-year paid work placement, which is an excellent way to enhance your graduate employment potential. Games design is a very competitive industry, and there are a limited number of placements available in games companies. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts. Live projects You will have the opportunity to work on commercial opportunities with real-life clients. Previous students have designed game levels and concepts for Pixel Bullies and Sumo Digital, and worked with English Heritage to create a virtual tour of Conisbrough Castle. Networking opportunities During your degree you will have access to careers advisers, employability enhancing workshops and networking opportunities including guest speakers and master classes from the creative media industry. We also help you to master social media for networking and making contacts. A number of industry days and events (Game Republic events, Pathways) are also held on campus where you can network with and attend talks and workshops run by creative media industry professionals and organisations.

Modules

Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances. You will be able to complete a placement year as part of this course. Year 1 - Compulsory modules 3D Modelling Game Design Theory Game World Mechanics Level 4 Game Project Visual Concepts For Games 1 Visual Concepts For Games 2 Year 2 - Compulsory modules 3D Animation Project 3D Character Modelling Professional Development Project Prop Development Real-Time Environment Creation Elective modules App Design And Development Creative Sound Practice Documentary Production (Photography, Sound And Moving Image) Experimental Game Practice Introduction To Concept Art Virtual Reality Design Year 3 - Optional modules Placement Year Final year - Compulsory modules 3D Game Art Final Game Project Game Professional Practice Elective modules 3D Games Prototyping Life Drawing Pre-Production For Animation Sound Design And Sonic Arts Practice Visual Effects Project

Assessment method

Coursework and practicals


How to apply

Application codes

Course code:
W280
Institution code:
S21
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

This course may be available at alternative locations, please check if other course options are available

Entry requirements

Qualification requirements

We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully. Please note we only admit students who are aged 18 and over at the point of enrolment.

Please click the following link to find out more about qualification requirements for this course

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art/

Additional entry requirements

Portfolio

If your application is successful, you will be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio on our website: https://www.shu.ac.uk/visit-us/selection-events/selection-event-for-ba-honours-game-design-and-development

Other

Please note that the information provided on this web page relates to 2022 courses and is subject to change without notice by Sheffield Hallam University.


English language requirements

TestGradeAdditional details
IELTS (Academic)6If English is not your first language you must have an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent.

If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art/

https://www.shu.ac.uk/courses/digital-media/ba-honours-game-art/


Unistats information

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
Republic of Ireland £9250 Year 1
EU £15860 Year 1
International £15860 Year 1

Additional fee information

Please refer to our website for up-to-date information on costs and fees: https://www.shu.ac.uk/study-here

Sponsorship information

Scholarships, discounts and bursaries may be available to students who study this course.

Game Art at Sheffield Hallam University - UCAS