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Game Art at Sheffield Hallam University - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Please check the Sheffield Hallam University website for the latest information. Course Summary

  • Learn industry-standard tools and advanced techniques in state-of-the-art studios.
  • Apply them to various game art skills, from character design to environmental art.
  • Explore diverse game art styles on leading gaming platforms, including PlayStation.
  • Engage with games developers and our commercial games studio, Steel Minions.
  • Collaborate with game designers and programmers on cutting-edge projects.
Our BA Game Art course offers an engaging and collaborative learning environment, where you’ll develop artistic and technical skills in an industry-focused subject. You’ll push boundaries and innovation, emerging as a globally minded game artist who’s ready to make a positive impact on the gaming world. Students have previously worked with games studios such as Playground Games, Rockstar and Sumo Digital. How You Learn Our course is designed with key principles of engaging you with the world, collaborating with others, challenging you to think in new ways, and providing a supportive environment where you can thrive. On this course, based in our bespoke teaching suites, you’ll join a dynamic and collaborative learning community. With their support you’ll undertake creative adventures, explore possibilities and challenge conventions. You'll be taught by staff who have industry experience and/or are research active. We’ll encourage you to contribute as a creative thinker and doer – applying your knowledge to industry, culture and society. To support your learning journey, we employ a wide range of teaching approaches. Key themes During your first year, we’ll lay the groundwork for your journey – with an emphasis on self development, exploration, and both practical and experiential acquisition of knowledge and skills. We’ll dedicate your second year to expanding your skills and understanding while discovering your areas of interest. We’ll emphasise research and development, as well as contextual application and production. In your third year, we’ll shift the emphasis to the development and realisation of your professional identity as a game artist. You’ll create an industry-focused portfolio to showcase your expertise – evidencing the attributes, skills and knowledge you’ve gained on the course. By the time you graduate you’ll have the skills, knowledge and confidence to make a meaningful impact in the ever-evolving world of gaming. Applied learning Work experience You can take part in Hallam’s enterprise programme, forming your own studio and developing independent games. You’ll also have the opportunity to arrange a placement in between your second and third years. This gives you valuable work experience to prepare you for your future career – as well as an Applied Professional Diploma to add to your CV. You’ll also work on a range of projects simulating real-world working environments, allowing you to expand your skill set, your confidence, your resilience, and your ability to navigate professional interactions. These experiences are carefully integrated into your coursework to facilitate the development of crucial knowledge, skills and professional behaviours. Field trips In your first and third year, you’ll have the opportunity to take field trips to professional settings, cultural institutions and organisations – exploring different working environments and expanding your cultural understanding. Guest speakers During your course you’ll be able to hear from a diverse range of professional guest speakers who share their experiences, insights and knowledge – offering you unique perspectives on industries and career paths.

Modules

Important notice: The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described. Following any changes, updated module information will be published on this page. You will be able to complete a placement year as part of this course. See the modules table below for further information. Year 1 Compulsory Modules Game Art Development 1 | Coursework (100%) Game Art Production | Coursework (100%) Game Art Theory | Coursework (100%) Game Project | Coursework (100%) Year 2 Compulsory Modules Art Direction For Games | Coursework (100%) Game Art Development 2 | Coursework (100%) Game Art Pathways 1 | Coursework (100%) Interactive Realities | Coursework (100%) Elective Module Study Abroad - Creative Industries | Coursework(100%) Year 3 Optional Modules Placement Year Final Year Compulsory Modules Alternate Realities | Coursework (100%) Final Game Project | Coursework (100%) Game Art Pathways 2 | Coursework (100%) Research And Development Proposal | Coursework (100%)

Assessment method

Coursework


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://www.shu.ac.uk/courses/Digital-media/BA-Honours-Game-Art/Full-time/

Additional entry requirements

Other

Please note that this information is subject to change without notice by Sheffield Hallam University.


English language requirements

TestGradeAdditional details
IELTS (Academic)6If English is not your first language you must have an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent.

If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

Please click the following link to find out more about English language requirements for this course

https://www.shu.ac.uk/courses/Digital-media/BA-Honours-Game-Art/Full-time/


Student Outcomes

Operated by the Office for Students
60%
Employment after 15 months (Most common jobs)
65%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17155 Year 1
International £17155 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Our tuition fee for UK students on full-time undergraduate degree courses in 2025/26 is £9,535 per year. These fees are regulated by the UK government and therefore subject to change in future years. During your placement year you will pay a reduced fee of £1,200. If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found at https://www.shu.ac.uk/study-here/terms-and-conditions-and-student-regulations under student fees regulations. Our tuition fee for International/EU students starting full-time study in 2025/26 is £17,155 per year. During your placement year you will pay a reduced fee of £1,200. Please refer to our website for up-to-date information on costs and fees: https://www.shu.ac.uk/study-here/undergraduate/fees

Sponsorship information

Scholarships, discounts and bursaries may be available to students who study this course.

Game Art at Sheffield Hallam University - UCAS