Blackburn College

Degree level: Undergraduate
Awarded by: Lancaster University

Animation and Game Arts

Course options

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Course summary

TEF Bronze

Blackburn College has opted into the TEF and received a Bronze award.

Find out more about the TEF.

If you want a career as a professional animator or game artist – or a combination of both, then this creative and practical three-year BA (Hons) Animation and Game Arts is right for you. The course is professionally focussed with great links to industry. Teaching staff include professional animators and experienced freelance illustrators. You will use a wide range of techniques and media, ranging from traditional illustration and drawn animation to digital 3D character animation and motion graphics. You will learn about the history and context of animation and game arts to help make your work richer and better informed. We will work closely with you to develop your portfolio, online presence and employer contacts so that you will have the best possible chance of getting a job or becoming a freelancer when you graduate. This is a three-year Honours degree which aims to equip you for a career in animation and game arts. We will help you find your unique talents and develop your skills in a friendly and supportive environment. As well as being supported to develop your own style and technique, you will also be introduced to a wide range of new concepts, skills and experiences that will broaden your horizons and make you a better artist and a more employable person. The Beehive Student Design Company has been set up to provide our students with paid industry work experience. Working for the Beehive, you can produce real commercial animation and game arts projects whilst meeting employers and clients. The work you produce can be credited against your degree course modules - so you can be rewarded for learning. You will study a range of exciting modules that are designed to give you the knowledge and skills you need for a great career in animation or game arts.

Course details

Modules

All students take a total of 120 credits per level. Level 4 Modules (all modules are mandatory) include: Contextual Studies 2D and 3D Animation Digital and Analogue Illustration Character Design Studio 123 Skills and Topics Creative Process I Level 5 Modules (there are 7 mandatory modules and 1 optional modules from a choice of 2 as indicated by *) include: Critical Studies Business and Promotion Illustration Contexts Major Project Studio123 Experiment and Specialise Creative Process II Level 6 Modules (all modules are mandatory) include: Dissertation Professional Practice Studio 123 External Engagement Final Major Project

Assessment method

Throughout the course a full range of assessment techniques will be used. You could be assessed by examinations, including open-book examinations, practical assessments, assignments, briefs, essays, presentations (including group presentations), reports and portfolio building. Each module is formally assessed through, for example, open book examinations, group projects, essays, assignments or briefs, presentations, group presentations, portfolio building, self-assessments, peer assessments, studio/exhibition assessments and a dissertation. This formal assessment will count towards your module mark and feedback is usually given within 3 weeks following the submission of your formal submission of work.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
WW27
Institution code:
B40
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Additional entry requirements

Interview

All applicants must attend a successful interview during which you should present portfolio of work indicating an awareness of what constitutes art and design theory and practice, competence in basic skills such as drawing or computing, and display an enthusiasm for the subject.

Portfolio

To present portfolio of work indicating an awareness of what constitutes art and design theory and practice, competence in basic skills such as drawing or computing.


English language requirements

All applicants must show that they have a good level of spoken or written English, and if English is not your first language you’ll need to demonstrate the ability to study in English.

https://www.blackburn.ac.uk/course/degree/animation-and-game-arts-ba-hons-subject-to-revalidation/IA3072A21

https://www.blackburn.ac.uk/course/degree/animation-and-game-arts-ba-hons-subject-to-revalidation/IA3072A21


Unistats information

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £8250 Year 1
Northern Ireland £8250 Year 1
Scotland £8250 Year 1
Wales £8250 Year 1
Channel Islands £8250 Year 1

Additional fee information

Note Additional costs Year 1 Studio fees 2019/2020 were £45 per year Year 2 Exhibition fees 2019/2020 were £60 per year Year 3 Exhibition fees 2019/2020 were £100 per year Material and processes may incur an extra cost
Animation and Game Arts at Blackburn College - UCAS