University of East Anglia UEA

Degree level: Undergraduate
Awarded by: University of East Anglia

Computing and Creative Technologies with a Year in Industry

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

Overview If you want to work in the Film, VFX or Games industries and you are interested in how sound, graphics, animation, and media intersect with computer science, then this is the course for you. You’ll gain a solid foundation in computer programming. Your computing studies are then complemented by modules in film, sound, and audio production, which are underpinned by technical choices for audio and graphics programming. You can then put it all together in your final year project by, for example, creating a film with VFX and motion capture. About This Course From day one, you’ll be immersed in a cutting-edge environment, soaking up the combined expertise of research-active staff from both the School of Computing Sciences and the School of Arts, Media, and American Studies. The academics from the School of Computing Sciences will teach you your computing subjects, while film, television and media subjects will be taught by the Arts, Media, and American Studies team. You’ll kick off your studies by getting hands-on experience in the essentials of computing, including computer systems, computer programming, software engineering and mathematics. You will then get the opportunity to study increasingly more specialist subjects such as computer graphics, video and audio processing, movie making, digital media production, artificial intelligence and more. It’s all brought to life in our specialist graphics lab with state-of-the-art computers and high-end graphics cards, as well as in our creative technology laboratory, which includes a film studio and motion capture suite. Thanks to our strong ties with media and entertainment companies, we can shape our course content and coursework projects based on current trends and real-world problems. In your final year, your independent research project gives you the chance to study a subject you are truly passionate about. You could look at anything from developing VR applications (such as 3D flight and vehicle simulators) and games with motion captured characters to mixed reality (MR) movie creation, augmented reality (AR) games or state of the art graphics projects with light effects (using shaders). Disclaimer Course details are subject to change. You should always confirm the details on the provider's website: www.uea.ac.uk


How to apply

You can no longer submit a new application for courses starting in 2023.

If you already have a 2023 application and are in Clearing, you can add this course as a Clearing choice – contact the university or college first to check they have places.

Application codes

Course code:
G45N
Institution code:
E14
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

GCSE Requirements: GCSE English Language grade 4 or C and GCSE Mathematics grade 5 or B. We welcome a wide range of qualifications - for further information please contact us at https://www.uea.ac.uk/study/enquiries

Please click the following link to find out more about qualification requirements for this course

https://www.uea.ac.uk/course/undergraduate/bsc-computing-and-creative-technologies-with-a-year-in-industry/2023-24/sep#entry_requirements


English language requirements

TestGradeAdditional details
IELTS (Academic)6IELTS: 6.0 overall (minimum 5.5 in each component)

We welcome applications from students from all academic backgrounds. We require evidence of proficiency in English (including speaking, listening, reading and writing) We will also accept a number of other English language qualifications. Please check our website for details.


Unistats information

Operated by the Office for Students
73%
Student satisfaction
80%
Employment after 15 months (Most common jobs)
100%
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

Channel Islands £9250 Year 1
England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
International £24400 Year 1

Additional fee information

Tuition fees are reviewed annually and subject to increase. Some fees are regulated by the UK government and will be changed in line with advice from them. Fees for continuing students (i.e. those on courses of greater than one year in length) will normally increase annually. This increase will not exceed 4% or the % increase of the UK Government regulated fee whichever is higher. The fee increase is based on the fee for the year that you register. For further information about additional costs for your course and information on fee status please see our website.
Computing and Creative Technologies with a Year in Industry at University of East Anglia UEA - UCAS