Teesside University, Middlesbrough has opted into the TEF and received a Silver award.
Summary: If you have a passion and aptitude for both the creative and technical side of the visual effects industry, this is the course for you. Course details: This integrated master’s course includes advanced and applied and deconstructed technical expertise in visual effects for 3D animation, film, television and physical simulation. The master’s year allows you to deepen your understanding of visual effects in more advanced technical ways, as well as providing a route to advanced degrees (for example, a PhD) and world-leading technical research in the visual effects area. For this reason you are expected to maintain a good grade average throughout your studies. There is a clear focus on the technical simulation and systems side of the visual effects production pipeline. You will learn skills in 3D modelling and surface shader creation, but especially in the technical development of tool plug-ins and implementation of physical simulations in realistic film and TV productions such as particle effects and water. The course contains a programming strand, ensuring you are fully literate in the languages needed to develop and implement leading edge tools and systems for 3D effects animation and simulation, in small or large productions for believable photo-real effects, from the small and often unnoticed to the large and spectacular. After the course: You are encouraged to think about your future career from the outset. We have a number of events that develop your employability: our ExpoSeries is integral to your course and is an opportunity for you to interact with employers. You have the opportunity to showcase your work to peers, the public and potential future placements or employers at regular intervals throughout each level of your studies.
Access course information through Teesside University’s website using the course details link provided.
A variety of learning and teaching methods are employed throughout the programme. The methods adopted reflect active learning using authentic approaches, due to the vocational nature of the programme. You Students also gain experience of the wider production and post-production pipelines in team modules shared with other animation and visual effects disciplines, where they can work as generalists on effects look development, pre-production, surface shaders, or in more specialist effects direction roles in simulation or rendering pipelines.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
Please select a course option – you will then see the application code you need to use to apply for the course.
Points of entry
The following entry points are available for this course:
- Year 1
|UCAS Tariff||96 - 112 points|
Additional entry requirements
Your portfolio should demonstrate basic skills in drawing and visual invention.
Fees and funding
|Northern Ireland||£9250||Year 1|