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Game Art at Futureworks - UCAS

Futureworks

Degree level: Undergraduate
Awarded by: University of Central Lancashire

Game Art

Course options

Course summary

Games development is an exciting and rewarding industry. Futureworks has developed a Game Art degree which will produce graduates who have a wide skill set, making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers. Games development is an exciting and rewarding industry. So Futureworks has developed a Game Art degree which will produce graduates who have a wide skill set, making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers. • 3D Digital Techniques • 3D Digital Art • Digital Painting • Game Engines • Small Class Sizes • Excellent Course Structure • Industry Contacts • Creative Community • Broad Career Opportunities • Excellent Tutor Support • Real-World Briefs • Industry Standard Facilities • Industry Standard Hardware and Software • Year 1 You will start by focusing on developing your existing traditional artistic abilities, covering areas such as life, still life and other observational art, including essentials such as proportion, anatomy, and composition, all whilst bringing this into the digital arena. • Year 2 Building on year 1, you will continue to explore 3D digital art, environments, digital painting and game engines. You will also become competent in 3D modelling, learning the necessary skills including character animation, lighting and digital sculpting. • Year 3 Your skills will continue to develop, alongside a thorough understanding of game design fundamentals and an appreciation of the game design process and accepted workflows, culminating in your third-year honours project which will become the centrepiece of your portfolio and should reflect the area of game art in which you plan to specialise. **Why Choose The Game Art Degree at Futureworks? If you’re an A level art student who wants to develop your traditional artistic skills while at the same time pursue your passion for games, then this is the course that is ideally suited to you. You will gain a fantastic mix of traditional and digital art skills, while acquiring a detailed understanding of related professions and your potential role in the wider games industry. You will benefit from the experience of our highly experienced tutor team who are all currently active within the industry. This means that they keep abreast of developments and ensure that the course content adapts every year to reflect the changing nature of industry. So you can be confident that the skills you are learning are relevant to the current games job market. Our tutors also insist on smaller class sizes. This allows you to receive more individual time with tutors. It gives us the time and space to personalise the course around you and for us to develop suitable projects around your chosen specialisms.**

Modules

HE Level 4 (Year 1): Art Fundamentals (40 credits) Visual Design 1 (20 credits) Introduction to 3D Modelling for Games (40 credits) Historical Contextual Studies (20 credits) HE Level 5 (Year 2): 3D Character Art (40 credits) 3D Environment Art (40 credits) Visual Design 2 (20 credits) Contemporary Contextual Studies (20 credits) HE Level 6 (Year 3): Honours Project (40 credits) Visual Design 3 (20 credits) Game Engine Project (40 credits) Personal and Professional Development (20 credits)

Assessment method

We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers. The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of games, how it works and how you can make your mark on it.


How to apply

Application codes

Course code:
I620
Institution code:
F98
Campus name:
Futureworks (Manchester)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

We are able to accept applications from students requiring a Student visa. An administration fee of £1500 will be charged on application for applicants who require a Student Visa. This will be deducted from the first tuition fee payment if the application is successful.

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://futureworks.ac.uk/study/school-of-art-and-design/ba-hons-game-art/admissions/

Additional entry requirements

Interview

Interviewer: Dave Boydell (Programme Leader) If your application is successful, you will be invited to an interview where you will have the opportunity to talk about your work, influences and interests. Ideal applicants will have a keen interest in art, design, and video games. You will be asked to bring any relevant examples of work with you, in the form of a portfolio.

Portfolio

For your portfolio we recommend including some observational drawing, ideally life drawings. For any work that is large format or difficult to scan please take clear well-lit photographs of the pieces. As well as including work done for school or college we like to see personal art so feel free to include original character work, personal illustrations or original fan art (i.e. art not copied from something). Experience in digital drawing/painting or 3D is not necessary prior to starting the degree, but if you have explored any of these avenues already then we'd love to see them. We like to see 8 or more finished pieces and take the presentation of the work into account.


English language requirements

GCSE level 4 & above or equivalent


Student Outcomes

Operated by the Office for Students
90%
Employment after 15 months (Most common jobs)
100%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

Republic of Ireland £9535 Year 1
England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
EU £17000 Year 1
International £17000 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

An administration fee of £1500 will be charged on application for applicants who require a Student Visa. This will be deducted from the first tuition fee payment if the application is successful.
Game Art at Futureworks - UCAS