Degree level: Undergraduate
Awarded by: University of Central Lancashire

Game and Interactive Audio

Course options

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

TEF Silver

Futureworks has opted into the TEF and received a Silver award.

Find out more about the TEF.

The future of sound and music is interactive. Every day new applications and games are released. With millions of users across the globe buying into interactive content for their personal devices and home entertainment systems anyone serious about working in sound simply cannot ignore this exciting and rapidly expanding industry. This course, developed in consultation with industry, is designed to equip hard working and enthusiastic individuals with the skills to succeed as audio professionals in game and interactive media. The UK is a world leader in this field and Futureworks is a world leader in educating for this sector, teaching game and interactive sound since 2010.

Course details


HE Level 4 (Year 1): This is the foundation of the course, introducing you to the building blocks of sound and music for games. Modules include - Recording & Production 1 (40 Credits) * Digital Tools & Workflow 1 (20 credits) * Engines and Middleware 1 (20 credits) * Game Design Fundamentals (20 credits) & Game Sound Analysis (20 credits). HE Level 5 (Year 2): Building on your first year, this part of the course introduces and develops the concept of adaptive music, essential in establishing a career focus and shaping your final year. Modules include - Sound Design (40 credits) * Engines and Middleware 2 (40 credits) * Interactive Score (20 credits) * Research Project (20 credits). HE Level 6 (Year 3): Career and progression are hot topics in Year 3 as your focus shifts from university life to industry or postgraduate study. Drawing upon your experience so far, this is the time create your best work, to make the biggest impact on your chosen path - something we call exit velocity. Modules include - Engines and Middleware 3 (20 credits) * Interactive Mixing and Delivery (20 credits) * Sonification (20 credits) * Professional Portfolio Management (20 credits) * Honours Project (40 credits).

Assessment method

Lectures, workshops and tutorials take place in our fully equipped labs and studios. Flexible access to studio and practical facilities, allow students to establish, practice and develop their work using professional level hardware and software. Relevant hardware and software training will be provided during studio, workshop and lecture sessions to support student work at all levels. Throughout your course you will be assessed primarily on your creativity and use of technology. The emphasis is on practical submissions accompanied by presentations and written work in the form of supporting documentation and essays. Practical exercises and studio driving tests during studio or workshop based sessions will be used as a means for the students monitor their progress along the way in order to help develop more formal assessment work. Regular tutorials, group workshops and seminars allow students to seek advice, get valuable feedback and monitor their development across all aspects of the course.

How to apply

This course is not accepting applications from Tier 4 international students. For more information, please contact the course provider.

Application deadlines

If your application is completed by the following date, it’s guaranteed to be considered:

15 January

*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!

Application codes

You will need these codes when you add a choice to your application.

Course codeG2A5
Institution code F98
Campus nameFutureworks (Manchester Media School)
Campus code-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

We are unable to accept applications from EU & International students.

Entry requirements

Qualification requirements

QualificationOfferFurther information
UCAS Tariff 104 points
A level BCC
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) DMM

As part of the selection process you may be required to declare any unspent criminal convictions. Please see https://futureworks.ac.uk/how-to-apply/degree-course/making-an-application/ for further details.

Please click the following link to find out more about qualification requirements for this course


Additional entry requirements


Interviewer: Joe Shorrocks (Programme Leader)

English language requirements

GCSE level 4 & above or equivalent

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1

Additional fee information

Tuition fees may be subject to change as determined by government policy. You may find it beneficial to invest in additional equipment and/or study resources to support your learning. Additionally, there may be the option of attending events outside of Futureworks which would further enhance your studies. We recommend that you budget in the region of £300 to £600 over the duration of the course to cover these expenses. We are unable to accept applications from EU & International students.
Game and Interactive Audio at Futureworks - UCAS