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Game Audio at Futureworks - UCAS

Futureworks

Degree level: Undergraduate
Awarded by: University of Central Lancashire

Game Audio

Course summary

The future of the audio industry is interactive. Every day new applications and games are released. With millions of users across the globe buying into interactive content for their personal devices and home entertainment systems anyone serious about working in sound simply cannot ignore this exciting and rapidly expanding industry. The UK is a world leader in this field and Futureworks is a world leader in educating for this sector, teaching in the field of game audio since 2009. Futureworks boasts incredible studios and facilities, all available to you throughout your studies. No matter what style or genre you prefer to work in, we have the right combination to meet your creative and technical needs.

Modules

YEAR 1 Game Engines (20 credits) Game Audio Analysis (20 credits) Sound Recording (40 credits) Game Design (20 credits) Digital Audio Workstations (20 credits) YEAR 2 Sound Design (40 credits) Engines & Middleware (40 credits) Adaptive Music (20 credits) Career Research Project (20 credits) YEAR 3 Creative Sound Design (20 credits) Technical Sound Design (20 credits) Engines & Middleware Integration (20 credits) Professional Portfolio (20 credits) Major Project (40 credits) WHAT ARE CREDITS? As a guide, 20 credits typically represents around 52 hours of tutor contact time (e.g. lectures/workshops/feedback) and 148 hours of self-study time (usually over the course of a semester). These numbers may increase or decrease depending on the nature, length and level of the module, especially towards the end of the course.

Assessment method

Throughout your course you will be assessed primarily on your creativity and use of technology. The emphasis is on practical submissions accompanied by presentations and written work in the form of supporting documentation and essays. Practical exercises and studio driving tests during studio or workshop-based sessions will be used as a means for students to monitor their progress along the way in order to help develop more formal assessment work. Regular tutorials, group workshops and seminars allow students to seek advice, get valuable feedback and monitor their development across all aspects of the course.


How to apply

Application codes

Course code:
G2A5
Institution code:
F98
Campus name:
Futureworks (Manchester)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

International applicants

We are able to accept applications from students requiring a Student visa.

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://futureworks.ac.uk/study/school-of-sound-and-music-production/bsc-hons-game-and-interactive-audio/admissions/

Additional entry requirements

Interview

Interviewer: Joe Shorrocks (Programme Leader) If your application is successful, you will be invited to an interview where you will have the opportunity to talk about your work, influences and interests. Ideal applicants will have a keen interest in sound, music and technology. You are welcome to bring any relevant examples of work with you, if you have them.


English language requirements

GCSE level 4 & above or equivalent


Student Outcomes

Operated by the Office for Students
70%
Employment after 15 months (Most common jobs)
75%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

Republic of Ireland £9535 Year 1
England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
EU £17000 Year 1
International £17000 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Audio at Futureworks - UCAS