Course summary
Design and create innovative, engaging digital multimedia content on our BA (Hons) Digital Media Production degree at Cambridge School of Art. New technologies and changing platforms mean there’s a growing demand for people with the skills to develop creative digital content across social media and many other digital platforms with a specialist understanding of user experience and design and emerging technologies like VR. Whether it's for businesses, charities, arts organisations and beyond, our BA (Hons) Digital Media Production degree will give you a transferable toolkit to take you on your digital journey. The course will help you develop your artistic vision and technical abilities, while giving you research and analytical skills to strengthen your creative ideas. You’ll be based in Cambridge School of Art, with access to all our industry-standard software, hardware and extensive facilities. Cambridge is the perfect place to study. It’s a tech hub at the forefront of the digital revolution, often called ‘Silicon Fen’, with digital agencies and companies including Sookio, Onespacemedia, Google, Microsoft and Amazon opening divisions here, as well as creative organisations such as Collusion, Cambridge Museum of Technology and our very own StoryLab Research Institute. Thanks to our links with such companies, you’ll follow briefs and challenges that come straight from industry, and get ongoing support to find placements and work experience. You can also take an optional placement year. As a BA (Hons) Digital Media Production student at ARU, you’ll develop your digital design and visual communication skills. Our teaching staff and technicians will help you explore, and keep up to date with new industry developments, in areas such as interactive design and animation; video production; digital photography; web design; mobile apps; podcasting; physical computing; user experience and interfaces; motion graphics; immersive storytelling; Virtual Reality; 360 film-making and other technologies. Throughout your course you’ll have the chance to work on collaborative projects. This is a great way to develop highly sought-after transferable skills such as team working, project planning, digital portfolio creation and marketing. These are among the skills highlighted by Microsoft as the 'future of work'. At the end of your Digital Media Production degree, you’ll showcase your work in our Degree Show, which is attended every year by industry professionals and recruitment agencies. Industry-standard facilities As a Digital Media Production student at ARU, you’ll have access to all our creative facilities and equipment including:
- Dedicated Mac and PC suites with the latest software including Adobe Creative suite
- Wide-format printers and scanners
- Film studios, VR and 360 cameras, sound studios and video editing suites
- Photography facilities including darkrooms; photographic studios; film processing; digital printing suite
- Media Services professional equipment loans
- Ruskin Gallery, a professional digital art gallery
- Life drawing studio
- Specialist printmaking workshop including etching, screen-printing, and lithography
- 3D workshops for physical media including wood, plastic, metal, and clay.
Modules
Year 1 core modules: Fundamentals of Digital Media; Thinking Digital: A Practical History of Digital Media; Digital Content Creation. Year 2 core modules: Critical Issues and Debates; Motion Graphics; Immersive Storytelling; Photography Post-Production Workflow; Ruskin Module. Year 3: Placement. Year 4 core modules: Major Project: Digital Media. Year 4 optional modules: Research Project, Working in the Creative Industries. Modules are subject to change and availability.
Assessment method
Our modules allow you to demonstrate your progress by producing coursework to set projects, and formal briefs. At the end of each semester you’ll submit a portfolio of work for practice-based modules, and a written document for contextual/theoretical modules. These will be graded and you’ll receive written feedback. You’ll also receive ongoing feedback on your design project concepts and develop your learning in taught sessions, one-to-one discussions, project reviews, peer to peer feedback and group critiques.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- P304
- Institution code:
- A60
- Campus name:
- Cambridge Campus
- Campus code:
- C
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 96 points
GCSE/National 4/National 5
2025 entry requirements have been published using the current cycle information however, due to a current review these are subject to change. Please check back here for updates.
Please click the following link to find out more about qualification requirements for this course
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9250 | Year 1 |
Northern Ireland | £9250 | Year 1 |
Scotland | £9250 | Year 1 |
Wales | £9250 | Year 1 |
Channel Islands | £9250 | Year 1 |
Republic of Ireland | £9250 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Anglia Ruskin University
East Road
Cambridge
CB1 1PT